// MainFrm.h : interface of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__84AC7585_BE42_4A2A_AE55_76F3BF8B34E6__INCLUDED_) #define AFX_MAINFRM_H__84AC7585_BE42_4A2A_AE55_76F3BF8B34E6__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "OXCustomizeManager.h" #include "OXCoolToolBar.h" #include "xstatus4.h" // STEP 6d: Commands Page - Derive your main frame class from COXMenuBarFrame<...> for the menus // to be customizable. class CMainFrame : public COXMenuBarFrame { DECLARE_DYNAMIC(CMainFrame) public: CMainFrame(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) public: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); protected: virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation public: virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // STEP 1: Add an instance of COXCustomizeManager to you main frame class. COXCustomizeManager m_CM; protected: // control bar embedded members // STEP 6e, 12c: Commands Page, Toolbars Page - Use an instance of COXCoolToolBar // instead of CToolBar. COXCoolToolBar m_wndToolBar; COXStatusBar m_wndStatusBar; COXCustomTBComboBox m_Combo; // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnViewCustomize(); afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: void InitToolBar(); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__84AC7585_BE42_4A2A_AE55_76F3BF8B34E6__INCLUDED_)