// ChildFrm.h : interface of the CChildFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_CHILDFRM_H__D2552D14_7143_11D1_A3D5_0080C83F712F__INCLUDED_) #define AFX_CHILDFRM_H__D2552D14_7143_11D1_A3D5_0080C83F712F__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include "OXMDIFloatWnd.h" #include "OXCaptionPainter.h" class CChildFrame : public CMDIChildWnd { DECLARE_DYNCREATE(CChildFrame) public: CChildFrame(); // Attributes public: protected: COXCaptionPainter m_Caption; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CChildFrame) public: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); protected: virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation public: virtual ~CChildFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: //{{AFX_MSG(CChildFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CHILDFRM_H__D2552D14_7143_11D1_A3D5_0080C83F712F__INCLUDED_)