// ChildFrm.h : interface of the CChildFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_CHILDFRM_H__95493CEB_F252_11D1_B475_B0D808C10000__INCLUDED_) #define AFX_CHILDFRM_H__95493CEB_F252_11D1_B475_B0D808C10000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 class CChildFrame : public CMDIChildWnd { DECLARE_DYNCREATE(CChildFrame) public: CChildFrame(); // Attributes protected: BOOL m_bModal; CPtrArray m_arrHandles; public: // Operations public: void SetModal(BOOL bModal); inline BOOL IsModal() { return m_bModal; } protected: void DisableWindows(HWND hWnd); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CChildFrame) public: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CChildFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: //{{AFX_MSG(CChildFrame) afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CHILDFRM_H__95493CEB_F252_11D1_B475_B0D808C10000__INCLUDED_)