// PopupBar.h : main header file for the POPUPBAR application // #if !defined(AFX_POPUPBAR_H__95493CE5_F252_11D1_B475_B0D808C10000__INCLUDED_) #define AFX_POPUPBAR_H__95493CE5_F252_11D1_B475_B0D808C10000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CPopupBarApp: // See PopupBar.cpp for the implementation of this class // class CPopupBarApp : public CWinApp { public: CPopupBarApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPopupBarApp) public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CPopupBarApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_POPUPBAR_H__95493CE5_F252_11D1_B475_B0D808C10000__INCLUDED_)