// FileChanger.h : main header file for the FILECHANGER application // #if !defined(AFX_FILECHANGER_H__C3AA0CE4_F410_11D0_B8FE_444553540000__INCLUDED_) #define AFX_FILECHANGER_H__C3AA0CE4_F410_11D0_B8FE_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CFileChangerDemoApp: // See FileChanger.cpp for the implementation of this class // class CFileChangerDemoApp : public CWinApp { public: CFileChangerDemoApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CFileChangerDemoApp) public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CFileChangerDemoApp) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_FILECHANGER_H__C3AA0CE4_F410_11D0_B8FE_444553540000__INCLUDED_)