// SoundManagerDlg.h : header file // #if !defined(AFX_SOUNDMANAGERDLG_H__A84121AA_1C0A_11D2_8890_0080C83F712F__INCLUDED_) #define AFX_SOUNDMANAGERDLG_H__A84121AA_1C0A_11D2_8890_0080C83F712F__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #include "UTSampleAbout.h" #include "OXSoundEffectManager.h" #include "OXStaticHyperLink.h" #include "OXCaptionPainter.h" #include "MyAnimateCtrl.h" #include "MyStatic.h" ///////////////////////////////////////////////////////////////////////////// // CSoundManagerDlg dialog class CSoundManagerDlg : public CDialog { // Construction public: CSoundManagerDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CSoundManagerDlg) enum { IDD = IDD_SOUNDMANAGER_DIALOG }; CMyStatic m_ctlClose; CMyStatic m_ctlCustomize; CMyStatic m_ctlOption7; CMyStatic m_ctlOption6; CMyStatic m_ctlOption5; COXStaticHyperLink m_ctlAbout; CMyStatic m_ctlOption4; CMyStatic m_ctlOption3; CMyStatic m_ctlOption2; CMyStatic m_ctlOption1; CMyStatic m_ctlInfo; CMyAnimateCtrl m_animMFC; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSoundManagerDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; COXSoundEffectOrganizer m_SoundEffectOrganizer; // caption painter COXCaptionPainter m_Caption; void SetupStaticControl(CMyStatic* m_pctl, COLORREF clrText, COLORREF clrBack, int nFontHeight, int nFontWeight,CString sFontName, BOOL bEmboss, int nHorzAlignment, int nVertAlignment, CString sEnterSound, CString sClickSound); // Generated message map functions //{{AFX_MSG(CSoundManagerDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); //}}AFX_MSG afx_msg LONG OnAboutActivated(UINT wParam, LONG lParam); afx_msg LONG OnCustomize(UINT wParam, LONG lParam); afx_msg LONG OnClose(UINT wParam, LONG lParam); DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SOUNDMANAGERDLG_H__A84121AA_1C0A_11D2_8890_0080C83F712F__INCLUDED_)