// CustomizeManager.h : main header file for the CUSTOMIZEMANAGER application // #if !defined(AFX_CUSTOMIZEMANAGER_H__040D0153_4DB2_4DAB_B65F_8C3A98FB4250__INCLUDED_) #define AFX_CUSTOMIZEMANAGER_H__040D0153_4DB2_4DAB_B65F_8C3A98FB4250__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #include "OXSkins.h" ///////////////////////////////////////////////////////////////////////////// // CCustomizeManagerApp: // See CustomizeManager.cpp for the implementation of this class // class CCustomizeManagerApp : public COXSkinnedApp { public: CCustomizeManagerApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CCustomizeManagerApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CCustomizeManagerApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CUSTOMIZEMANAGER_H__040D0153_4DB2_4DAB_B65F_8C3A98FB4250__INCLUDED_)