// MainFrm.h : interface of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__7D955F2C_0A9F_11D2_88B8_0080C859A484__INCLUDED_) #define AFX_MAINFRM_H__7D955F2C_0A9F_11D2_88B8_0080C859A484__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 ///////////////////////////////////////////////////////////////////////////// // _OX_MDI // To have this example work as an MDI (Multiple document interface) application // define _OX_MDI; otherwise, the application works as an SDI application #define _OX_MDI #ifdef _OX_MDI #define CMyFrameWnd CMDIFrameWnd #else #define CMyFrameWnd CFrameWnd #endif class CMainFrame : public CMyFrameWnd { #ifdef _OX_MDI DECLARE_DYNAMIC(CMainFrame) #else DECLARE_DYNCREATE(CMainFrame) #endif public: CMainFrame(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // control bar embedded members CStatusBar m_wndStatusBar; CToolBar m_wndToolBar; // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnShowDialog(); afx_msg void OnShowProppage(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__7D955F2C_0A9F_11D2_88B8_0080C859A484__INCLUDED_)