# Microsoft Developer Studio Project File - Name="SoundManager" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=SoundManager - Win32 Unicode_Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "SoundManager.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "SoundManager.mak" CFG="SoundManager - Win32 Unicode_Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "SoundManager - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "SoundManager - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "SoundManager - Win32 Release_Shared" (based on "Win32 (x86) Application") !MESSAGE "SoundManager - Win32 Unicode_Debug" (based on "Win32 (x86) Application") !MESSAGE "SoundManager - Win32 Unicode_Release" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "SoundManager - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 5 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # 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ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x1009 /i "..\..\..\include" /i "..\..\..\source\UTSampleAbout" /d "NDEBUG" # ADD RSC /l 0x1009 /i "..\..\..\include" /i "..\..\..\source\UTSampleAbout" /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 /out:"SoundManager.exe" # ADD LINK32 /nologo /entry:"wWinMainCRTStartup" /subsystem:windows /machine:I386 /out:"SoundManager.exe" !ENDIF # Begin Target # Name "SoundManager - Win32 Release" # Name "SoundManager - Win32 Debug" # Name "SoundManager - Win32 Release_Shared" # Name "SoundManager - Win32 Unicode_Debug" # Name "SoundManager - Win32 Unicode_Release" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "UTSource" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\source\UTSampleAbout\HtmlCtrl.cpp # 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