# Microsoft Developer Studio Project File - Name="jpg" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=jpg - Win32 DebugUnicode !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "jpg.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "jpg.mak" CFG="jpg - Win32 DebugUnicode" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "jpg - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "jpg - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "jpg - Win32 DebugUnicode" (based on "Win32 (x86) Static Library") !MESSAGE "jpg - Win32 ReleaseUnicode" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "jpg - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\Release" # PROP Intermediate_Dir ".\Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /W3 /GX /O2 /I ".\\" /I ".\Jpegsrc6" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_LIB" /YX /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\libs\jpgr.lib" !ELSEIF "$(CFG)" == "jpg - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\Debug" # PROP Intermediate_Dir ".\Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /W3 /GX /Z7 /Od /I ".\\" /I ".\Jpegsrc6" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_LIB" /FR /YX /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\libs\jpgd.lib" !ELSEIF "$(CFG)" == "jpg - Win32 DebugUnicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "jpg___Win32_DebugUnicode" # PROP BASE Intermediate_Dir "jpg___Win32_DebugUnicode" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "jpg___Win32_DebugUnicode" # PROP Intermediate_Dir "jpg___Win32_DebugUnicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /I ".\\" /I ".\Jpegsrc6" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c # ADD CPP /nologo /W3 /GX /Z7 /Od /I ".\\" /I ".\Jpegsrc6" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "_LIB" /FR /YX /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\libs\jpgd.lib" # ADD LIB32 /nologo /out:"..\libs\jpgdu.lib" !ELSEIF "$(CFG)" == "jpg - Win32 ReleaseUnicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "jpg___Win32_ReleaseUnicode" # PROP BASE Intermediate_Dir "jpg___Win32_ReleaseUnicode" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "jpg___Win32_ReleaseUnicode" # PROP Intermediate_Dir "jpg___Win32_ReleaseUnicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /I ".\\" /I ".\Jpegsrc6" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /I ".\\" /I ".\Jpegsrc6" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "_LIB" /YX /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\libs\jpgr.lib" # ADD LIB32 /nologo /out:"..\libs\jpgru.lib" !ENDIF # Begin Target # Name "jpg - Win32 Release" # Name "jpg - Win32 Debug" # Name "jpg - Win32 DebugUnicode" # Name "jpg - Win32 ReleaseUnicode" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\JPEGSRC6\JCAPIMIN.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCAPISTD.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCCOEFCT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCCOLOR.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCDCTMGR.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCHUFF.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCINIT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCMAINCT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCMARKER.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCMASTER.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCOMAPI.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCPARAM.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCPHUFF.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCPREPCT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCSAMPLE.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JCTRANS.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDAPIMIN.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDAPISTD.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDATADST.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDATASRC.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDCOEFCT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDCOLOR.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDDCTMGR.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDHUFF.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDINPUT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDMAINCT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDMARKER.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDMASTER.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDMERGE.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDPHUFF.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDPOSTCT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDSAMPLE.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JDTRANS.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JERROR.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JFDCTFLT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JFDCTFST.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JFDCTINT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JIDCTFLT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JIDCTFST.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JIDCTINT.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JIDCTRED.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JMEMMGR.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JMEMNOBS.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JQUANT1.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JQUANT2.C # End Source File # Begin Source File SOURCE=.\JPEGSRC6\JUTILS.C # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" # Begin Source File SOURCE=.\jconfig.h # End Source File # Begin Source File SOURCE=.\JMORECFG.H # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # End Group # End Target # End Project