2025-11-27 16:46:48 +09:00

81 lines
2.1 KiB
C++

// CalculatorCtrl.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "CalculatorCtrl.h"
#include "CalculatorCtrlDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCalculatorCtrlApp
BEGIN_MESSAGE_MAP(CCalculatorCtrlApp, CWinApp)
//{{AFX_MSG_MAP(CCalculatorCtrlApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCalculatorCtrlApp construction
CCalculatorCtrlApp::CCalculatorCtrlApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CCalculatorCtrlApp object
CCalculatorCtrlApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CCalculatorCtrlApp initialization
BOOL CCalculatorCtrlApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#if _MSC_VER < 1400
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
#endif
CCalculatorCtrlDlg dlg;
m_pMainWnd = &dlg;
switch(dlg.DoModal())
{
case IDOK:
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
break;
case IDCANCEL:
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
break;
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}