2025-11-27 16:46:48 +09:00

84 lines
2.1 KiB
C++

// MailSend.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "MailSend.h"
#include "MailSendDlg.h"
#include "MailEngine.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMailSendApp construction
CMailSendApp::CMailSendApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CMailSendApp object
CMailSendApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CMailSendApp initialization
BOOL CMailSendApp::InitInstance()
{
// Initialize OLE libraries
if (!AfxOleInit())
{
AfxMessageBox(IDP_OLE_INIT_FAILED);
return FALSE;
}
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Register all OLE server (factories) as running. This enables the
// OLE libraries to create objects from other applications.
COleTemplateServer::RegisterAll();
theMailEngine.Initialize();
// Parse the command line to see if launched as OLE server
if (RunEmbedded() || RunAutomated())
{
// Application was run with /Embedding or /Automation. Don't show the
// main window in this case.
return TRUE;
}
// When a server application is launched stand-alone, it is a good idea
// to update the system registry in case it has been damaged.
COleObjectFactory::UpdateRegistryAll();
CMailSendDlg dlg;
m_pMainWnd = &dlg;
dlg.DoModal();
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
int CMailSendApp::ExitInstance()
{
theMailEngine.Terminate();
return CWinApp::ExitInstance();
}