96 lines
2.1 KiB
C++
96 lines
2.1 KiB
C++
// BitmapMenuDemoDoc.cpp : implementation of the CBitmapMenuDemoDoc class
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//
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#include "stdafx.h"
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#include "BitmapMenuDemo.h"
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#include "BitmapMenuDemoDoc.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CBitmapMenuDemoDoc
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IMPLEMENT_DYNCREATE(CBitmapMenuDemoDoc, CDocument)
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BEGIN_MESSAGE_MAP(CBitmapMenuDemoDoc, CDocument)
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//{{AFX_MSG_MAP(CBitmapMenuDemoDoc)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CBitmapMenuDemoDoc construction/destruction
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CBitmapMenuDemoDoc::CBitmapMenuDemoDoc()
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{
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// TODO: add one-time construction code here
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}
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CBitmapMenuDemoDoc::~CBitmapMenuDemoDoc()
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{
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}
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BOOL CBitmapMenuDemoDoc::OnNewDocument()
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{
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if (!CDocument::OnNewDocument())
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return FALSE;
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// TODO: add reinitialization code here
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// (SDI documents will reuse this document)
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return TRUE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// CBitmapMenuDemoDoc serialization
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void CBitmapMenuDemoDoc::Serialize(CArchive& ar)
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{
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if (ar.IsStoring())
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{
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// TODO: add storing code here
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}
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else
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{
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// TODO: add loading code here
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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// CBitmapMenuDemoDoc diagnostics
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#ifdef _DEBUG
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void CBitmapMenuDemoDoc::AssertValid() const
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{
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CDocument::AssertValid();
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}
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void CBitmapMenuDemoDoc::Dump(CDumpContext& dc) const
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{
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CDocument::Dump(dc);
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}
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#endif //_DEBUG
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/////////////////////////////////////////////////////////////////////////////
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// CBitmapMenuDemoDoc commands
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BOOL CBitmapMenuDemoDoc::OnSaveDocument(LPCTSTR lpszPathName)
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{
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// TODO: Add your specialized code here and/or call the base class
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UNREFERENCED_PARAMETER(lpszPathName);
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return TRUE;
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// we don't want to overwright existed file
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// return CDocument::OnSaveDocument(lpszPathName);
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}
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