59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
// Roll3vw.h : interface of the CRoll32View class
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//
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/////////////////////////////////////////////////////////////////////////////
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class CRoll32View : public CView
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{
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protected: // create from serialization only
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CRoll32View();
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DECLARE_DYNCREATE(CRoll32View)
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// Attributes
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public:
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CRoll32Doc* GetDocument();
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// member variable for Example dialog
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DWORD m_hExampleDlg;
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DWORD m_hExampleDlg2;
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CRoll32View)
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public:
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virtual void OnDraw(CDC* pDC); // overridden to draw this view
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protected:
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virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
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virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
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virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CRoll32View();
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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protected:
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// Generated message map functions
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protected:
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//{{AFX_MSG(CRoll32View)
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afx_msg void OnDestroy();
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afx_msg void OnSetFocus(CWnd* pOldWnd);
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afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
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//}}AFX_MSG
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afx_msg BOOL OnRollupMessage(CWnd* pWndRollup,UINT message,UINT rollupID);
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DECLARE_MESSAGE_MAP()
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};
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#ifndef _DEBUG // debug version in Roll3vw.cpp
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inline CRoll32Doc* CRoll32View::GetDocument()
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{ return (CRoll32Doc*)m_pDocument; }
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#endif
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/////////////////////////////////////////////////////////////////////////////
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