2025-11-27 16:46:48 +09:00

218 lines
7.2 KiB
C++

// ==========================================================================
// Class Specification : COXIteratorRegistryItem
// ==========================================================================
// Header file : OXIteratorRegistryItem.h
// Version: 9.3
// This software along with its related components, documentation and files ("The Libraries")
// is © 1994-2007 The Code Project (1612916 Ontario Limited) and use of The Libraries is
// governed by a software license agreement ("Agreement"). Copies of the Agreement are
// available at The Code Project (www.codeproject.com), as part of the package you downloaded
// to obtain this file, or directly from our office. For a copy of the license governing
// this software, you may contact us at legalaffairs@codeproject.com, or by calling 416-849-8900.
// //////////////////////////////////////////////////////////////////////////
// Properties:
// NO Abstract class (does not have any objects)
// YES Derived from COXRegistryItem
// NO Is a Cwnd.
// NO Two stage creation (constructor & Create())
// NO Has a message map
// NO Needs a resource (template)
// NO Persistent objects (saveable on disk)
// NO Uses exceptions
// //////////////////////////////////////////////////////////////////////////
// Desciption :
// This class can be used to iterate a values and subkeys.
// - You can start by specifying the start key
// (e.g. \Software\Dundas\). You can assign this to a
// COXIteratorRegistryItem object.
// - Now you can iterate by using Start(), Next() several times and End().
// Instead of using Next you can also use operator++.
// During iteration the COXIteratorRegistryItem will change value until
// the end is reached (and the object will be empty)
// - When starting you can specify whether values and/or subkeys
// should be part of the result. You can also specify whether to search recursively
// Example :
// COXIteratorRegistryItem iterItem("\\Software\\Dundas\\");
// iterItem.Start(TRUE, FALSE, FALSE, TRUE);
// while(!iterItem.IsEmpty())
// {
// TRACE1("Reg value : %s\n", (LPCTSTR)iterItem);
// ++iterItem;
// }
// iterItem.End();
// Remark:
// When using the copy constructor or assignment operator, note that the search
// specific data is NOT copied, only the data from the base class COXUNC.
// This is because handles cannot be duplicated
// Prerequisites (necessary conditions):
/////////////////////////////////////////////////////////////////////////////
#ifndef __OXITERATORREGISTRYITEM_H__
#define __OXITERATORREGISTRYITEM_H__
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "OXDllExt.h"
#include "OXRegistryItem.h"
#ifndef __AFXTEMPL_H__
#error Make sure <AfxTempl.h> is added to your StdAfx.h
#endif
class OX_CLASS_DECL COXIteratorRegistryItem : public COXRegistryItem
{
DECLARE_DYNAMIC(COXIteratorRegistryItem);
// Data members -------------------------------------------------------------
public:
protected:
struct COXSearchData
{
COXRegistryItem m_regItem;
int m_nValueIndex;
int m_nSubkeyIndex;
int m_nRecursiveSubkeyIndex;
COXSearchData()
:
m_regItem(),
m_nValueIndex(-1),
m_nSubkeyIndex(-1),
m_nRecursiveSubkeyIndex(-1)
{
}
};
CList<COXSearchData*, COXSearchData*> m_searchStack;
BOOL m_bIncludeValues;
BOOL m_bIncludeSubkeys;
BOOL m_bReversed;
BOOL m_bRecursive;
BOOL m_bDepthFirst;
private:
// Member functions ---------------------------------------------------------
public:
COXIteratorRegistryItem(LPCTSTR pszFullRegistryItem = NULL);
// --- In : pszFullRegistryItem : Initial full registry item
// --- Out :
// --- Returns :
// --- Effect : Constructs the object
COXIteratorRegistryItem(const COXRegistryItem& registryItem);
COXIteratorRegistryItem(const COXIteratorRegistryItem& registryItem);
// --- In : registryItem : source object
// --- Out :
// --- Returns :
// --- Effect : Copy constructor
// Note that possible open handles are not copied
COXIteratorRegistryItem& operator=(const COXRegistryItem& registryItem);
COXIteratorRegistryItem& operator=(const COXIteratorRegistryItem& registryItem);
// --- In : registryItem : source object
// --- Out :
// --- Returns :
// --- Effect : Assignment operator
// Note that possible open handles are not copied
void Empty();
// --- In :
// --- Out :
// --- Returns :
// --- Effect : Clears the entire objects (and closes a possible open key)
BOOL Start(BOOL bIncludeValues = TRUE, BOOL bIncludeSubkeys = FALSE,
BOOL bReversed = FALSE, BOOL bRecursive = FALSE, BOOL bDepthFirst = FALSE);
// --- In : bIncludeValues : Whether to include values in the search result
// bIncludeSubkeys : Whether to include subkeys in the search result
// bReversed : Whether high indexed items should be handled before
// low indexed ones (TRUE) or not (FALSE)
// bRecursive : Whether subkeys should be searched recursively
// bDepthFirst : Whether a recursive search should use depth-first (TRUE)
// or breadth-first (FALSE) traversal
// --- Out :
// --- Returns : Whether it succeeded or not
// --- Effect : Starts the iteration. This object will get the new value
// When this object is empty, the end of the iteration has been reached
BOOL Next();
// --- In :
// --- Out :
// --- Returns : Whether it succeeded or not
// --- Effect : Iterate to the next registry item. This object will get the new value
// When this object is empty, the end of the iteration has been reached
void End();
// --- In :
// --- Out :
// --- Returns : Whether it succeeded or not
// --- Effect : Ends a possible ongoing iteration
// This will free used resources
COXIteratorRegistryItem& operator++();
COXIteratorRegistryItem operator++(int);
// --- In :
// --- Out :
// --- Returns :
// --- Effect : Prefix/Postfix increment operator (same as Next())
// Iterate to the next registry item. This object will get the new value
// When this object is empty, the end of the iteration has been reached
#ifdef _DEBUG
virtual void AssertValid() const;
// --- In :
// --- Out :
// --- Returns :
// --- Effect : AssertValid performs a validity check on this object
// by checking its internal state.
// In the Debug version of the library, AssertValid may assert and
// thus terminate the program.
virtual void Dump(CDumpContext& dc) const;
// --- In : dc : The diagnostic dump context for dumping, usually afxDump.
// --- Out :
// --- Returns :
// --- Effect : Dumps the contents of the object to a CDumpContext object.
// It provides diagnostic services for yourself and
// other users of your class.
// Note The Dump function does not print a newline character
// at the end of its output.
#endif
virtual ~COXIteratorRegistryItem();
// --- In :
// --- Out :
// --- Returns :
// --- Effect : Destructor of the object
protected:
COXSearchData* AddNewSearchData(const COXRegistryItem& registryItem,
LPCTSTR pszSubkeyName = NULL, BOOL bDepthFirst = FALSE);
private:
};
#endif // __OXITERATORREGISTRYITEM_H__
// ==========================================================================