2025-11-27 16:46:48 +09:00

67 lines
1.8 KiB
C++

// Version: 9.3
#if !defined(AFX_OXSHDWND_H__996C0646_ADAF_4130_AB5D_BBEAF6621CCC__INCLUDED_)
#define AFX_OXSHDWND_H__996C0646_ADAF_4130_AB5D_BBEAF6621CCC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// OXShdWnd.h : header file
//
#include <afxtempl.h>
#include "OXDllExt.h"
/////////////////////////////////////////////////////////////////////////////
// COXShdWnd window
typedef CArray<COLORREF, COLORREF> OXSHADOWARRAY;
typedef CMap<DWORD, DWORD, COLORREF, COLORREF> OXPIXELMAP;
class OX_CLASS_DECL COXShdWnd : public CWnd
{
// Construction
public:
COXShdWnd();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(COXShdWnd)
protected:
//}}AFX_VIRTUAL
// Implementation
public:
void SetCastingWindow(CWnd* pWnd);
virtual ~COXShdWnd();
// Generated message map functions
protected:
CWnd* m_pCastingWindow; // pointer to the window casting the shadow
//{{AFX_MSG(COXShdWnd)
afx_msg void OnWindowPosChanged(WINDOWPOS FAR* lpwndpos);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void AddPixelToMap(int x, int y, COLORREF clr);
void DrawShadow(HDC hDC, LPRECT lpRect, OXSHADOWARRAY* pShadowArray);
COLORREF DarkenColor(long lScale, COLORREF lColor);
COLORREF GetShadowPixel(HDC hDC, int iXPos, int iYPos, bool bUseSavedShadow);
void SetShadowPixel(HDC hDC, int iXPos, int iYPos, COLORREF clr, bool bSaveShadow, bool bUseSavedShadow, OXSHADOWARRAY* pShadowArray, int& iIndex);
OXPIXELMAP m_mapPixels;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_OXSHDWND_H__996C0646_ADAF_4130_AB5D_BBEAF6621CCC__INCLUDED_)