2025-11-27 16:46:48 +09:00

159 lines
5.0 KiB
C++

// ==========================================================================
// Class Specification : COXUUDecoder
// ==========================================================================
// Header file : oxuudec.h
// Version: 9.3
// This software along with its related components, documentation and files ("The Libraries")
// is © 1994-2007 The Code Project (1612916 Ontario Limited) and use of The Libraries is
// governed by a software license agreement ("Agreement"). Copies of the Agreement are
// available at The Code Project (www.codeproject.com), as part of the package you downloaded
// to obtain this file, or directly from our office. For a copy of the license governing
// this software, you may contact us at legalaffairs@codeproject.com, or by calling 416-849-8900.
// //////////////////////////////////////////////////////////////////////////
// Properties:
// NO Abstract class (does not have any objects)
// YES Derived from CObject
// NO Is a Cwnd.
// NO Two stage creation (constructor & Create())
// NO Has a message map
// NO Needs a resource (template)
// NO Persistent objects (saveable on disk)
// NO Uses exceptions
// //////////////////////////////////////////////////////////////////////////
// Desciption :
// This class can be used to decode a UUencoded file
// This class can be used by supplying the names of the file directly
// Remark:
// Prerequisites (necessary conditions):
// ***
/////////////////////////////////////////////////////////////////////////////
#ifndef __UUDECODE_H__
#define __UUDECODE_H__
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "OXDllExt.h"
/* bufsize can be 81 because uuencoded files should not be wider */
/* this includes the first begin line where the filename is specified */
#define BUFSIZE 81
class OX_CLASS_DECL COXUUDecoder : public CObject
{
DECLARE_DYNAMIC(COXUUDecoder)
// Data members -------------------------------------------------------------
public:
protected:
char m_bufa[BUFSIZE];
char m_bufb[BUFSIZE];
char m_bufc[BUFSIZE];
char m_bufd[BUFSIZE];
char* m_buf;
char* m_bufm1;
char* m_bufm2;
char* m_bufm3;
int m_goodbuf;
int m_goodbufm1;
int m_goodbufm2;
int m_goodbufm3;
BOOL m_bSkipIfExists;
private:
// Member functions ---------------------------------------------------------
public:
COXUUDecoder();
// --- In :
// --- Out :
// --- Returns :
// --- Effect : Contructor of object
// It will initialize the internal state
BOOL IsUUEncodedFile(const char* EncodedFilNam);
// --- In : EncodedFilNam : path of file to test
// --- Out :
// --- Returns : whether this file is a UUEncoded file or not
// --- Effect : test to see vaild UUEncoded file
HRESULT UUDecodeFile(const char* EncodedFilNam, const char* pszDir = NULL ,
CStringArray* pTargetFiles = NULL);
// --- In : EncodedFilNam : Full path of the encoded file
// pTargetFiles : Pointer to array of target file paths
// --- Out :
// --- Returns :
// --- Effect : Decodes the specified file and writes the targetfiles. The default names
// of these target files are stored in the encoded file but the user can
// pass a Stringarray with new file paths for the targetfiles. The paths in
// the stringarray must have the same order than the order of separate uuencodings
// within the Encoded file. An encoding that does not find a new pathname
// within he stringarray will retain his default name as specified in the endoded
// file.
// When a part of a uuencoded file, representing a full uudecoded file, is succesfully
// decoded its full path is stored in the StringArray if one was specified. Like this
// you can query the stringarray to determine which files were decoded and what paths they
// have.
void SetSkipIfExists(BOOL bSkip)
{ m_bSkipIfExists = bSkip;}
// --- In : bSkip : TRUE to skip writing target files that already exist on disk
// --- Out :
// --- Returns :
// --- Effect : default is FALSE
BOOL GetSkipIfExists()
{ return m_bSkipIfExists;}
// --- In :
// --- Out :
// --- Returns : whether to skip writing target files that already exist on disk or not
// --- Effect : default is FALSE
#ifdef _DEBUG
virtual void Dump(CDumpContext&) const;
virtual void AssertValid() const;
#endif //_DEBUG
virtual ~COXUUDecoder();
// --- In :
// --- Out :
// --- Returns :
// --- Effect : Destructor of object
protected:
HRESULT UUDecodeFile(CStdioFile* pEncodedFil, const char* pszDir,
CStringArray* pTargetFiles, CStringArray* pTempTargetFiles);
void FixEOLN(char buf[], int n);
BOOL GetLongLine(char* s, int n, CStdioFile* pFile);
int IsGoodBuf(char buf[], int n);
int UUD1Line(CFile* pFile, char buf[]);
void rotatebufs();
void clearmbufs();
int ExtractUU(CStdioFile* pfrom, CFile* pTo);
private:
};
#endif // __UUDECODE_H__
// ==========================================================================