// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved #include "Private.h" #include "Globals.h" //+--------------------------------------------------------------------------- // // DllMain // //---------------------------------------------------------------------------- BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID pvReserved) { pvReserved; switch (dwReason) { case DLL_PROCESS_ATTACH: Global::dllInstanceHandle = hInstance; if (!InitializeCriticalSectionAndSpinCount(&Global::CS, 0)) { return FALSE; } if (!Global::RegisterWindowClass()) { return FALSE; } break; case DLL_PROCESS_DETACH: DeleteCriticalSection(&Global::CS); break; case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; } return TRUE; }