/************************************************************************ * This file is part of the Microsoft Windows SDK Code Samples. * * Copyright (C) Microsoft Corporation. All rights reserved. * * This source code is intended only as a supplement to Microsoft * Development Tools and/or on-line documentation. See these other * materials for detailed information regarding Microsoft code samples. * * THIS CODE AND INFORMATION ARE PROVIDED AS IS WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A * PARTICULAR PURPOSE. * ************************************************************************/ #include #include #include #include // SafeRelease inline function. template inline void SafeRelease(T **ppT) { if (*ppT) { (*ppT)->Release(); *ppT = NULL; } } void wmain() { IDWriteFactory* pDWriteFactory = NULL; HRESULT hr = DWriteCreateFactory( DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), reinterpret_cast(&pDWriteFactory) ); IDWriteFontCollection* pFontCollection = NULL; // Get the system font collection. if (SUCCEEDED(hr)) { hr = pDWriteFactory->GetSystemFontCollection(&pFontCollection); } UINT32 familyCount = 0; // Get the number of font families in the collection. if (SUCCEEDED(hr)) { familyCount = pFontCollection->GetFontFamilyCount(); } for (UINT32 i = 0; i < familyCount; ++i) { IDWriteFontFamily* pFontFamily = NULL; // Get the font family. if (SUCCEEDED(hr)) { hr = pFontCollection->GetFontFamily(i, &pFontFamily); } IDWriteLocalizedStrings* pFamilyNames = NULL; // Get a list of localized strings for the family name. if (SUCCEEDED(hr)) { hr = pFontFamily->GetFamilyNames(&pFamilyNames); } UINT32 index = 0; BOOL exists = false; wchar_t localeName[LOCALE_NAME_MAX_LENGTH]; if (SUCCEEDED(hr)) { // Get the default locale for this user. int defaultLocaleSuccess = GetUserDefaultLocaleName(localeName, LOCALE_NAME_MAX_LENGTH); // If the default locale is returned, find that locale name, otherwise use "en-us". if (defaultLocaleSuccess) { hr = pFamilyNames->FindLocaleName(localeName, &index, &exists); } else { hr = pFamilyNames->FindLocaleName(L"en-us", &index, &exists); } } // If the specified locale doesn't exist, select the first on the list. if (!exists) index = 0; UINT32 length = 0; // Get the string length. if (SUCCEEDED(hr)) { hr = pFamilyNames->GetStringLength(index, &length); } // Allocate a string big enough to hold the name. wchar_t* name = new (std::nothrow) wchar_t[length+1]; if (name == NULL) { hr = E_OUTOFMEMORY; } // Get the family name. if (SUCCEEDED(hr)) { hr = pFamilyNames->GetString(index, name, length+1); } if (SUCCEEDED(hr)) { // Print out the family name. wprintf(L"%s\n", name); } SafeRelease(&pFontFamily); SafeRelease(&pFamilyNames); delete [] name; } SafeRelease(&pFontCollection); SafeRelease(&pDWriteFactory); }