//------------------------------------------------------------------------------ // File: Main.cpp // // Desc: DirectShow sample code - simple movie player console application. // // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ // // This program uses the PlayCutscene() function provided in cutscene.cpp. // It is only necessary to provide the name of a file and the application's // instance handle. // // If the file was played to the end, PlayCutscene returns S_OK. // If the user interrupted playback, PlayCutscene returns S_FALSE. // Otherwise, PlayCutscene will return an HRESULT error code. // // Usage: cutscene // #define _WIN32_WINNT 0x0500 #include #include #include "cutscene.h" #define USAGE \ TEXT("Cutscene is a console application that demonstrates\r\n") \ TEXT("playing a movie at the beginning of your game.\r\n\r\n") \ TEXT("Please provide a valid filename on the command line.\r\n") \ TEXT("\r\n Usage: cutscene \r\n") \ // // Main program code // int APIENTRY wWinMain ( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpszMovie, int nCmdShow ) { HRESULT hr; // Prevent C4100: unreferenced formal parameter UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(nCmdShow); // If no filename is specified, show an error message and exit if (lpszMovie[0] == TEXT('\0')) { MessageBox(NULL, USAGE, TEXT("Cutscene Error"), MB_OK | MB_ICONERROR); exit(1); } // Play movie hr = PlayCutscene(lpszMovie, hInstance); return (SUCCEEDED(hr) ? 0 : 1); }