//***************************************************************************** // // Microsoft Windows Media // Copyright (C) Microsoft Corporation. All rights reserved. // // FileName: stdafx.h // // Abstract: include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently. // //***************************************************************************** #if !defined(AFX_STDAFX_H__EDCEEACA_7E34_47A4_8970_2BE282DA6608__INCLUDED_) #define AFX_STDAFX_H__EDCEEACA_7E34_47A4_8970_2BE282DA6608__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "wmsdk.h" #include #include #include #ifndef SAFE_RELEASE #define SAFE_RELEASE( x ) \ if( NULL != x ) \ { \ x->Release(); \ x = NULL; \ } #endif // TODO: reference additional headers your program requires here //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__EDCEEACA_7E34_47A4_8970_2BE282DA6608__INCLUDED_)