// -------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. All rights reserved // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // -------------------------------------------------------------------- // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__BEEDC07F_EBD2_11D0_A78F_00805F0D2083__INCLUDED_) #define AFX_STDAFX_H__BEEDC07F_EBD2_11D0_A78F_00805F0D2083__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #define STRICT //#define _WIN32_WINNT 0x0400 #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__BEEDC07F_EBD2_11D0_A78F_00805F0D2083__INCLUDED)