/********************************************************************++ THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. Copyright (c) Microsoft Corporation. All Rights Reserved. Module Name: PeoplePickerDialog.h Abstract: This C header file declares functions for use in the with the People Picker Dialog sample code. --********************************************************************/ #pragma once // Modify the following defines if you have to target a platform prior to the ones specified below. // Refer to MSDN for the latest info on corresponding values for different platforms. #ifndef WINVER // Allow use of features specific to Windows XP or later. #define WINVER 0x0501 // Change this to the appropriate value to target other versions of Windows. #endif #ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later. #define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows. #endif #ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later. #define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later. #endif #ifndef _WIN32_IE // Allow use of features specific to IE 6.0 or later. #define _WIN32_IE 0x0600 // Change this to the appropriate value to target other versions of IE. #endif #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include // C RunTime Header Files #include #include #include #include #include #include // People Picker Headers #include "PeoplePickerDialogResource.h" #include "PeoplePickerModel.h" //People Picker Dialog API #define WM_ADDPERSON WM_APP #define WM_REMOVEPERSON WM_ADDPERSON + 1 #define WM_CLEARPEOPLE WM_REMOVEPERSON + 1 INT_PTR ShowPeoplePicker(HINSTANCE hInst,HWND hWnd, PEER_PEOPLE_NEAR_ME ** ppPerson); void PeoplePickerFreePerson(PEER_PEOPLE_NEAR_ME * pPerson);