// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved. // // File: InkRecognition.cs // Simple Ink Recognition Sample Application // // This program demonstrates how one can build a basic handwriting // recognition application using Microsoft Tablet PC Automation API. // It first creates an InkCollector object to enable inking // in the window. Upon receiving the "Recognize!" command, fired // from the application's button, ToString() is invoked on the // collected ink strokes to retrieve the best match using the // default recognizer. The results are presented in a message box. // // The features used are: InkCollector, Ink, Strokes, // RecognizerContext, and RecognizerResult // //-------------------------------------------------------------------------- using System; using System.Drawing; using System.Windows.Forms; // The Ink namespace, which contains the Tablet PC Platform API using Microsoft.Ink; namespace Microsoft.Samples.TabletPC.InkRecognition { /// /// The InkRecognition Sample Application form class /// public class InkRecognition : System.Windows.Forms.Form { // Declare the Ink Collector object private InkCollector myInkCollector = null; // myRecognizers is used to retrieve the number of installed recognizers Recognizers myRecognizers; #region Standard Template Code private System.Windows.Forms.GroupBox gbInkArea; private System.Windows.Forms.Button btnRecognize; private System.Windows.Forms.TextBox txtResults; private System.ComponentModel.Container components = null; #endregion /// /// Initialize the form and ink collector /// public InkRecognition() { #region Standard Template Code // // Required for Windows Form Designer support // InitializeComponent(); #endregion } #region Standard Template Code /// /// Clean up any resources being used. /// protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } if (myInkCollector != null) { myInkCollector.Dispose(); } } base.Dispose( disposing ); } #endregion #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.gbInkArea = new System.Windows.Forms.GroupBox(); this.btnRecognize = new System.Windows.Forms.Button(); this.txtResults = new System.Windows.Forms.TextBox(); this.SuspendLayout(); // // gbInkArea // this.gbInkArea.Location = new System.Drawing.Point(8, 0); this.gbInkArea.Name = "gbInkArea"; this.gbInkArea.Size = new System.Drawing.Size(280, 136); this.gbInkArea.TabIndex = 0; this.gbInkArea.TabStop = false; this.gbInkArea.Text = "Ink Here"; // // btnRecognize // this.btnRecognize.Location = new System.Drawing.Point(8, 144); this.btnRecognize.Name = "btnRecognize"; this.btnRecognize.Size = new System.Drawing.Size(280, 23); this.btnRecognize.TabIndex = 1; this.btnRecognize.Text = "Recognize Ink"; this.btnRecognize.Click += new System.EventHandler(this.btnRecognize_Click); // // txtResults // this.txtResults.BackColor = System.Drawing.SystemColors.Window; this.txtResults.ForeColor = System.Drawing.SystemColors.WindowText; this.txtResults.Location = new System.Drawing.Point(8, 176); this.txtResults.Name = "txtResults"; this.txtResults.ReadOnly = true; this.txtResults.Size = new System.Drawing.Size(280, 20); this.txtResults.TabIndex = 2; this.txtResults.Text = ""; // // InkRecognition // this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(292, 206); this.Controls.AddRange(new System.Windows.Forms.Control[] { this.txtResults, this.btnRecognize, this.gbInkArea}); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this.MaximizeBox = false; this.Name = "InkRecognition"; this.Text = "Ink Recognition Sample"; this.Load += new System.EventHandler(this.InkRecognition_Load); this.ResumeLayout(false); } #endregion #region Standard Template Code /// /// The main entry point for the application. /// [STAThread] static void Main() { Application.Run(new InkRecognition()); } #endregion /// /// Event Handler from Form Load Event /// Setup the ink collector for collection /// /// The control that raised the event. /// The event arguments. private void InkRecognition_Load(object sender, System.EventArgs e) { // Create the recognizers collection myRecognizers = new Recognizers(); // Create a new ink collector that uses the group box handle myInkCollector = new InkCollector(gbInkArea.Handle); // Turn the ink collector on myInkCollector.Enabled = true; } /// /// Event Handle recognize button click event /// /// The control that raised the event. /// The event arguments. private void btnRecognize_Click(object sender, System.EventArgs e) { // Check to ensure that the user has at least one recognizer installed // Note that this is a preventive check - otherwise, an exception will // occur during recognition. if (0 == myRecognizers.Count) { MessageBox.Show("There are no handwriting recognizers installed. You need to have at least one in order to recognize ink."); } else { // Note that the Strokes' ToString() method is a // shortcut for retrieving the best match using the // default recognizer. The same result can also be // obtained using the RecognizerContext. For an // example, uncomment the following lines of code: // // using (RecognizerContext myRecoContext = new RecognizerContext()) // { // RecognitionStatus status; // RecognitionResult recoResult; // // myRecoContext.Strokes = myInkCollector.Ink.Strokes; // recoResult = myRecoContext.Recognize(out status); // txtResults.SelectedText = recoResult.TopString; // } txtResults.SelectedText = myInkCollector.Ink.Strokes.ToString(); // If the mouse is pressed, do not perform the deletion - // this prevents deleting a stroke that is still being drawn if (!myInkCollector.CollectingInk) { // Once the strokes have been recognized, delete them myInkCollector.Ink.DeleteStrokes(); // Repaint the drawing area gbInkArea.Refresh(); } } } } }