//+--------------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. All rights reserved. // // // BITS Upload sample // ================== // // Module name: // cdialog.h // // Purpose: // Defines the class CSimpleDialog, used to instantiate and control // the user interface. // //---------------------------------------------------------------------------- #pragma once #include #ifndef CALLBACK #define CALLBACK __stdcall #endif //--------------------------------------------------------------------------- class CSimpleDialog { HINSTANCE m_hInstance; HWND m_hWnd; // Handle from CreateDialogParam ULONG m_ulDialogId; // Dialog template ID DLGPROC m_DlgProc; // Points to Dialog Proc static INT_PTR CALLBACK DlgProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); LRESULT OnInitDialog( HWND hDlg, WPARAM wParam, LPARAM lParam ); LRESULT OnOK( HWND hDlg, WPARAM wParam, LPARAM lParam ); LRESULT OnCancel( HWND hDlg, WPARAM wParam, LPARAM lParam ); LRESULT OnNcDestroy( HWND hDlg, WPARAM wParam, LPARAM lParam ); LRESULT OnDestroy( HWND hDlg, WPARAM wParam, LPARAM lParam ); LRESULT OnClose( HWND hDlg, WPARAM wParam, LPARAM lParam ); BOOL ProcessMessage( HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam ); HRESULT CollectUserInput( IN OUT WCHAR *wszBuffVirtualDir, IN DWORD cchBuffVirtualDir, IN OUT WCHAR *wszBuffSampleText, IN DWORD cchBuffSampleText, OUT BOOL *fRequireUploadReply ); public: CSimpleDialog(HINSTANCE hInstance, ULONG ulDialogId); ~CSimpleDialog(); HRESULT Show(INT iShowState); HWND GetHwnd(); HRESULT AddStatusMessage(LPCWSTR wszFormat, ...); };