#----- set the project name -------------------------------------------------------------- Proj = Compart #----- Include the PSDK's WIN32.MAK to pick up defines ----------------------------------- !include #----- OUTDIR is defined in WIN32.MAK This is the name of the destination directory ------ all: $(OUTDIR)\$(Proj).exe LINK32_OBJS= \ $(OUTDIR)\Compart.obj \ $(OUTDIR)\Monitor.obj #----- If OUTDIR does not exist, then create directory $(OUTDIR) : if not exist "$(OUTDIR)/$(NULL)" mkdir $(OUTDIR) #----- set the libraries needed by this project ------------------------------------------ LINK_LIBS = $(olelibs) #--------------------- EXE --------------------------------------------------------------- #PLEASE REFER TO WIN32.MAK for the different Linker options WIN32.MAK provides # Build rule for EXE $(OUTDIR)\$(Proj).exe: $(OUTDIR) $(LINK32_OBJS) $(OUTDIR)\Compart.res $(link) $(ldebug) $(guiflags) /PDB:$(OUTDIR)\$(Proj).pdb -out:$(OUTDIR)\$(Proj).exe $(LINK32_OBJS) $(OUTDIR)\Compart.res $(LINK_LIBS) #--------------------- Compiling C/CPP Files --------------------------------------------- #PLEASE REFER TO WIN32.MAK for the different Compiler options WIN32.MAK provides SOURCE=.\Compart.cpp $(OUTDIR)\Compart.obj : $(SOURCE) $(OUTDIR) $(cc) $(cdebug) $(cflags) $(cvarsdll) /WX /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" $(SOURCE) SOURCE=.\Monitor.cpp $(OUTDIR)\Monitor.obj : $(SOURCE) $(OUTDIR) $(cc) $(cdebug) $(cflags) $(cvarsdll) /WX /Fo"$(OUTDIR)\\" /Fd"$(OUTDIR)\\" $(SOURCE) #--------------------- Compiling Resource Files ------------------------------------------ #PLEASE REFER TO WIN32.MAK for the different Resource Compiler options WIN32.MAK provides # Build rule for resource file SOURCE=.\Compart.rc $(OUTDIR)\Compart.res: $(SOURCE) $(OUTDIR) $(rc) $(rcflags) $(rcvars) /fo $(OUTDIR)\Compart.res $(SOURCE) #--------------------- Clean Rule -------------------------------------------------------- # Rules for cleaning out those old files clean: $(CLEANUP)