// // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved // #include #include #include #include "utilities.h" #include "operations.h" void Do_Enumerate_Synchronous(MI_Session *miSession, _In_z_ const wchar_t *namespaceName, const wchar_t *className, MI_Boolean keysOnly); void Do_Enumerate_Asynchronous(MI_Session *miSession, _In_z_ const wchar_t *namespaceName, const wchar_t *className, MI_Boolean keysOnly); /* Do_Enumerate() prompts the user for some options, then selects from synchronous or asynchronous. */ void Do_Enumerate(MI_Session *miSession, _In_z_ const wchar_t *namespaceName, const wchar_t *className) { wchar_t synchronous; wchar_t keysOnly; keysOnly = GetUserSelection( L"How do you want the Enumerate operation to return property keys only?\n" L"\t[1] All instance properties\n" L"\t[2] Instance key properties only\n" L"\t[0] back to operation choice\n", L"012"); if (keysOnly == L'0') { return; } synchronous = GetUserSelection( L"How do you want the Enumerate operation to be carried out?\n" L"\t[1] Synchronous\n" L"\t[2] Asynchronous\n" L"\t[0] back to operation choice\n", L"012"); if (synchronous == L'0') { return; } switch(synchronous) { case L'1': Do_Enumerate_Synchronous(miSession, namespaceName, className, keysOnly==L'2' ? MI_TRUE : MI_FALSE); break; case L'2': Do_Enumerate_Asynchronous(miSession, namespaceName, className, keysOnly==L'2' ? MI_TRUE : MI_FALSE); break; } } /* Do_Enumerate_Synchronous() carries out an instance Enumerate operation synchronously, retrieving all results * on the same thread. The results can be retrieved on any thread, but that would be unusual for a * synchronous operation. */ void Do_Enumerate_Synchronous(MI_Session *miSession, _In_z_ const wchar_t *namespaceName, const wchar_t *className, MI_Boolean keysOnly) { MI_Result miResult = MI_RESULT_OK; MI_Operation miOperation = MI_OPERATION_NULL; MI_Boolean moreResults; const MI_Char *errorString = NULL; const MI_Instance *errorDetails = NULL; MI_Uint32 instanceCount = 0; MI_Result _miResult; /* Note that the identity of the thread needs to be the same as the one the session was created on. */ /* Note, although this sample does not include the PowerShell callbacks for extended semantics, they are allowed * on synchronous operations. Allowable callbacks are: * MI_OperationCallbacks.writeError * MI_OperationCallbacks.writeMessage * MI_OperationCallbacks.writeProgress */ /* Initiate the EnumerateInstances operation. Synchronous results are always retrieved through a call MI_Operation_GetInstance(). * All operations must be closed with a call to MI_Operation_Close(), but all results must be processed before that. * The operation can be cancelled via MI_Operation_Cancel(), although even then all results must be consumed before the operation * is closed. */ MI_Session_EnumerateInstances(miSession, 0, NULL, namespaceName, className, keysOnly, NULL, &miOperation); /* Must loop through all results until moreResults == MI_FALSE */ do { MI_Instance *miInstance; MI_Result _miResult; /* Retrieve a single instance result */ _miResult = MI_Operation_GetInstance(&miOperation, &miInstance, &moreResults, &miResult, &errorString, &errorDetails); if (_miResult != MI_RESULT_OK) { /* If this function returns a failure it means that an invalid parameter was passed in, or the identity of the thread * is different from the identity the operation was created with. Both imply programming error. */ wprintf(L"MI_Operation_GetInstance failed due to a programming error, error = %s\n", MI_Result_To_String(_miResult)); break; } if (miInstance) { /* Dump the instance result */ wprintf(L"------------------------------------------\n"); Dump_MI_Instance(miInstance, keysOnly, 0); instanceCount++; } } while (miResult == MI_RESULT_OK && moreResults == MI_TRUE); /* moreResults == MI_FALSE, dump the final outcome of the operation */ wprintf(L"------------------------------------------\n"); if (miResult != MI_RESULT_OK) { wprintf(L"Operation failed, MI_Result=%s, errorString=%s, errorDetails=\n", MI_Result_To_String(miResult), errorString); Dump_MI_Instance(errorDetails, MI_FALSE, 0); } else { wprintf(L"Operation succeeded, number of instances=%u\n", instanceCount); } wprintf(L"------------------------------------------\n"); /* All operations must be closed. If an operation is not closed the owning session will hang until the operations * are closed fully. MI_Operation_Close will cancel an operation if it is still running, however results must be * consumed before the close can complete fully. * For synchronous operations the MI_Operation_Close() method is synchronous until the final result has been consumed * (moreResults == MI_FALSE). */ _miResult = MI_Operation_Close(&miOperation); if (_miResult != MI_RESULT_OK) { /* This API is likely to fail with invalid parameter, out of memory errors or access denied. * When an out of memory error happens, the operation will shut down as best it can. * Invalid parameter means a programming error happened. * Access denied means the security context while calling into the Close() is different from * when the operation was created. This will be a programming error and could happen if closing * from a different thread and forgetting to impersonate. */ wprintf(L"MI_Operation_Close failed, error %s\n", MI_Result_To_String(_miResult)); } } /* Do_Enumerate_Asynchronous() carries out an instance enumeration operation asynchronously. The asynchronous callback * will keep being called until moreResults==MI_FALSE. */ void Do_Enumerate_Asynchronous(MI_Session *miSession, _In_z_ const wchar_t *namespaceName, const wchar_t *className, MI_Boolean keysOnly) { MI_Operation miOperation = MI_OPERATION_NULL; MI_OperationCallbacks miOperationCallbacks = MI_OPERATIONCALLBACKS_NULL; struct InstanceResultCallback_Context instanceCallback_Context = {0}; /* Create a notification event that we wait on until the operation has completed. * Note: This sample is demonstrating the asynchronous calling pattern for setting up * the operation, but to call a single operation and wait on a notification like * this example should really use the synchronous operations instead. */ instanceCallback_Context.asyncNotificationHandle = CreateEventW(NULL, FALSE, FALSE, NULL); if (instanceCallback_Context.asyncNotificationHandle == NULL) { wprintf(L"Failed to create a Windows Event, windows error %u\n", GetLastError()); goto NoHandleError; } instanceCallback_Context.keysOnly = keysOnly; /* Add optional context information to callback structure so we can hold state * throughout the operation */ miOperationCallbacks.callbackContext = &instanceCallback_Context; /* Set instance callback function. This will keep being called until it is * called with moreResults==MI_FALSE. * It is this callback that puts instance operations into asyncronous mode. */ miOperationCallbacks.instanceResult = InstanceResultCallback; /* Optional callback (allowed for synchronous operations also), that receive * non-terminating operation error reports from a provider. */ miOperationCallbacks.writeError = WriteErrorCallback; /* Optional callback (allowed for synchronous operations also), that receive * non-terminating operation error reports from a provider. */ miOperationCallbacks.writeMessage = WriteMessageCallback; /* Optional callback (allowed for synchronous operations also), that receive * non-terminating operation error reports from a provider. */ miOperationCallbacks.writeProgress = WriteProgressCallback; /* Start the operation */ MI_Session_EnumerateInstances(miSession, 0, NULL, namespaceName, className, keysOnly, &miOperationCallbacks, &miOperation); /* InstanceResultCallback() will always be called back for asyncronous operations, so wait for it to finish */ WaitForSingleObject(instanceCallback_Context.asyncNotificationHandle, INFINITE); CloseHandle(instanceCallback_Context.asyncNotificationHandle); /* Final miResult is here if needed: instanceCallback_Context.finalResult * Any data from the callback cannot be accessed here because the lifetime of the data is * only valid in the callback and until the operation is closed. * In this sample the operation handle is closed inside the instance callback. */ NoHandleError: return; }