#pragma once #include "MessageHolder.g.h" namespace winrt::WinRTComponent::implementation { struct MessageHolder : MessageHolderT { MessageHolder() = default; hstring Message(); void Message(hstring value); private: hstring m_message{ L"Hello from a Non-Packaged WinRT Component! :D" }; }; } namespace winrt::WinRTComponent::factory_implementation { struct MessageHolder : MessageHolderT { }; }