// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved. /* These defines determine the meaning of the fFlags variable. The low byte * is used for the various types of "boxes" to draw. The high byte is * available for special commands. */ #define SL_BOX 1 /* Draw a solid border around the rectangle */ #define SL_BLOCK 2 /* Draw a solid rectangle */ #define SL_EXTEND 256 /* Extend the current pattern */ #define SL_TYPE 0x00FF /* Mask out everything but the type flags */ #define SL_SPECIAL 0xFF00 /* Mask out everything but the special flags */ // Temporary porting macros #define INT2DWORD DWORD typedef POINTS MPOINT; #define MAKEMPOINT(l) (*((MPOINT *)&(l))) #define MPOINT2POINT(mpt, pt) ((pt).x = (mpt).x, (pt).y = (mpt).y) #define POINT2MPOINT(pt, mpt) ((mpt).x = (SHORT)(pt).x, (mpt).y = (SHORT)(pt).y) int APIENTRY StartSelection(HWND, MPOINT, LPRECT, int); int APIENTRY UpdateSelection(HWND, MPOINT, LPRECT, int); int APIENTRY EndSelection(MPOINT, LPRECT); int APIENTRY ClearSelection(HWND, LPRECT, int);