// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved #pragma once // Modify the following defines if you have to target a platform prior to the ones specified below. // Refer to MSDN for the latest info on corresponding values for different platforms. #ifndef WINVER // Allow use of features specific to Windows XP or later. #define WINVER 0x0501 // Change this to the appropriate value to target other versions of Windows. #endif #ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later. #define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows. #endif #ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later. #define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later. #endif #ifndef _WIN32_IE // Allow use of features specific to IE 6.0 or later. #define _WIN32_IE 0x0600 // Change this to the appropriate value to target other versions of IE. #endif #ifndef UNICODE #define UNICODE #endif #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include // C RunTime Header Files #include #include #include #include #include #include #include #include #include #define Assert(a) #include "RingBuffer.h" #include "strsafe.h" /****************************************************************** * * * Macros * * * ******************************************************************/ template inline void SafeRelease( Interface **ppInterfaceToRelease ) { if (*ppInterfaceToRelease != NULL) { (*ppInterfaceToRelease)->Release(); (*ppInterfaceToRelease) = NULL; } } #ifndef Assert #if defined( DEBUG ) || defined( _DEBUG ) #define Assert(b) do {if (!(b)) {OutputDebugStringA("Assert: " #b "\n");}} while(0) #else #define Assert(b) #endif //DEBUG || _DEBUG #endif #ifndef HINST_THISCOMPONENT EXTERN_C IMAGE_DOS_HEADER __ImageBase; #define HINST_THISCOMPONENT ((HINSTANCE)&__ImageBase) #endif /****************************************************************** * * * DemoApp * * * ******************************************************************/ namespace AnimationStyle { enum Enum { None = 0, Translation = 1, Rotation = 2, Scaling = 4 }; }; DEFINE_ENUM_FLAG_OPERATORS(AnimationStyle::Enum); namespace TextRenderingMethod { enum Enum { Default, Outline, UseA8Target, NumValues }; }; class DemoApp { public: DemoApp(); ~DemoApp(); HRESULT Initialize(); void RunMessageLoop(); private: HRESULT CreateDeviceIndependentResources(); HRESULT CreateDeviceResources(); void DiscardDeviceResources(); HRESULT OnRender(); void OnResize( UINT width, UINT height ); HRESULT OnChar( SHORT key ); void OnDestroy(); static LRESULT CALLBACK WndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ); BOOL IsRunning() { return m_fRunning; } void UpdateWindowText(); HRESULT ResetAnimation( bool resetClock ); void CalculateTransform( D2D1_MATRIX_3X2_F *pTransform ); private: DWORD m_startTime; AnimationStyle::Enum m_animationStyle; TextRenderingMethod::Enum m_renderingMethod; D2D1_POINT_2F m_overhangOffset; HWND m_hwnd; ID2D1Factory *m_pD2DFactory; IDWriteFactory *m_pDWriteFactory; ID2D1HwndRenderTarget *m_pRT; IDWriteTextFormat *m_pTextFormat; IDWriteTextLayout *m_pTextLayout; ID2D1SolidColorBrush *m_pBlackBrush; ID2D1BitmapRenderTarget *m_pOpacityRT; BOOL m_fRunning; RingBuffer m_times; };