// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved // #pragma once #include #include #include struct RenderBuffer { RenderBuffer * _Next; UINT32 _BufferLength; BYTE * _Buffer; RenderBuffer() : _Next(NULL), _BufferLength(0), _Buffer(NULL) { } ~RenderBuffer() { delete [] _Buffer; } }; class CWASAPIRenderer : IMMNotificationClient, IAudioSessionEvents { public: // Public interface to CWASAPIRenderer. enum RenderSampleType { SampleTypeFloat, SampleType16BitPCM, }; CWASAPIRenderer(IMMDevice *Endpoint, bool EnableStreamSwitch, ERole EndpointRole); bool Initialize(UINT32 EngineLatency); void Shutdown(); bool Start(RenderBuffer *RenderBufferQueue); void Stop(); WORD ChannelCount() { return _MixFormat->nChannels; } UINT32 SamplesPerSecond() { return _MixFormat->nSamplesPerSec; } UINT32 BytesPerSample() { return _MixFormat->wBitsPerSample / 8; } RenderSampleType SampleType() { return _RenderSampleType; } UINT32 FrameSize() { return _FrameSize; } UINT32 BufferSize() { return _BufferSize; } UINT32 BufferSizePerPeriod(); STDMETHOD_(ULONG, AddRef)(); STDMETHOD_(ULONG, Release)(); private: ~CWASAPIRenderer(void); LONG _RefCount; // // Core Audio Rendering member variables. // IMMDevice * _Endpoint; IAudioClient *_AudioClient; IAudioRenderClient *_RenderClient; HANDLE _RenderThread; HANDLE _ShutdownEvent; WAVEFORMATEX *_MixFormat; UINT32 _FrameSize; RenderSampleType _RenderSampleType; UINT32 _BufferSize; LONG _EngineLatencyInMS; // // Render buffer management. // RenderBuffer *_RenderBufferQueue; static DWORD __stdcall WASAPIRenderThread(LPVOID Context); DWORD CWASAPIRenderer::DoRenderThread(); // // Stream switch related members and methods. // bool _EnableStreamSwitch; ERole _EndpointRole; HANDLE _StreamSwitchEvent; // Set when the current session is disconnected or the default device changes. HANDLE _StreamSwitchCompleteEvent; // Set when the default device changed. IAudioSessionControl * _AudioSessionControl; IMMDeviceEnumerator * _DeviceEnumerator; bool _InStreamSwitch; bool InitializeStreamSwitch(); void TerminateStreamSwitch(); bool HandleStreamSwitchEvent(); STDMETHOD(OnDisplayNameChanged) (LPCWSTR /*NewDisplayName*/, LPCGUID /*EventContext*/) { return S_OK; }; STDMETHOD(OnIconPathChanged) (LPCWSTR /*NewIconPath*/, LPCGUID /*EventContext*/) { return S_OK; }; STDMETHOD(OnSimpleVolumeChanged) (float /*NewSimpleVolume*/, BOOL /*NewMute*/, LPCGUID /*EventContext*/) { return S_OK; } STDMETHOD(OnChannelVolumeChanged) (DWORD /*ChannelCount*/, float /*NewChannelVolumes*/[], DWORD /*ChangedChannel*/, LPCGUID /*EventContext*/) { return S_OK; }; STDMETHOD(OnGroupingParamChanged) (LPCGUID /*NewGroupingParam*/, LPCGUID /*EventContext*/) {return S_OK; }; STDMETHOD(OnStateChanged) (AudioSessionState /*NewState*/) { return S_OK; }; STDMETHOD(OnSessionDisconnected) (AudioSessionDisconnectReason DisconnectReason); STDMETHOD(OnDeviceStateChanged) (LPCWSTR /*DeviceId*/, DWORD /*NewState*/) { return S_OK; } STDMETHOD(OnDeviceAdded) (LPCWSTR /*DeviceId*/) { return S_OK; }; STDMETHOD(OnDeviceRemoved) (LPCWSTR /*DeviceId(*/) { return S_OK; }; STDMETHOD(OnDefaultDeviceChanged) (EDataFlow Flow, ERole Role, LPCWSTR NewDefaultDeviceId); STDMETHOD(OnPropertyValueChanged) (LPCWSTR /*DeviceId*/, const PROPERTYKEY /*Key*/){return S_OK; }; // // IUnknown // STDMETHOD(QueryInterface)(REFIID iid, void **pvObject); // // Utility functions. // bool CalculateMixFormatType(); bool InitializeAudioEngine(); bool LoadFormat(); };