//***************************************************************************** // // Microsoft Windows Media // Copyright (C) Microsoft Corporation. All rights reserved. // // FileName: Stdafx.h // // Abstract: Include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently. // //***************************************************************************** #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_) #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "wmsdk.h" #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #endif // WIN32_LEAN_AND_MEAN #include #include #include "Resource.h" #include // TODO: reference additional headers your program requires here //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)