//***************************************************************************** // // Microsoft Windows Media // Copyright (C) Microsoft Corporation. All rights reserved. // // FileName: GenProfile.cpp // // Abstract: The implementation for the MFC dialog application // //***************************************************************************** #include "stdafx.h" #include "GenProfile.h" #include "GenProfileDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif /////////////////////////////////////////////////////////////////////////////// BEGIN_MESSAGE_MAP(CGenProfileApp, CWinApp) //{{AFX_MSG_MAP(CGenProfileApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() //------------------------------------------------------------------------------ // Name: CGenProfileApp::CGenProfileApp() // Desc: Constructor. //------------------------------------------------------------------------------ CGenProfileApp::CGenProfileApp() { } ///////////////////////////////////////////////////////////////////////////// // The one and only CGenProfileApp object CGenProfileApp theApp; //------------------------------------------------------------------------------ // Name: CGenProfileApp::InitInstance() // Desc: Performs standard initialization. // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the initialization routines you do not need. //------------------------------------------------------------------------------ BOOL CGenProfileApp::InitInstance() { CoInitialize( NULL ); // Needed in order for codecs to load CGenProfileDlg dlg; m_pMainWnd = &dlg; INT_PTR nResponse = dlg.DoModal(); // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. CoUninitialize(); return FALSE; }