//***************************************************************************** // // Microsoft Windows Media // Copyright ( C) Microsoft Corporation. All rights reserved. // // FileName: stdafx.h // // Abstract: Include file for standard system include files and // project specific include files that are used frequently. // //***************************************************************************** #if !defined(AFX_STDAFX_H__04FDDE3E_2CBB_425B_B7B7_54D268C8DD27__INCLUDED_) #define AFX_STDAFX_H__04FDDE3E_2CBB_425B_B7B7_54D268C8DD27__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include #include #include #include #include #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef SAFE_RELEASE #define SAFE_RELEASE( x ) \ if ( NULL != x ) \ { \ x->Release( ); \ x = NULL; \ } #endif //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__04FDDE3E_2CBB_425B_B7B7_54D268C8DD27__INCLUDED_)