//======================================================================================= // // This source code is only intended as a supplement to existing Microsoft documentation. // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR // PURPOSE. // // Copyright (C) Microsoft Corporation. All Rights Reserved. // //======================================================================================= namespace Microsoft.ManagementConsole.Samples { /// /// Gets name of server to connect to /// partial class ConnectDialog { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.ConnectToPrompt = new System.Windows.Forms.Label(); this.ConnectToServerName = new System.Windows.Forms.TextBox(); this.Connect = new System.Windows.Forms.Button(); this.Cancel = new System.Windows.Forms.Button(); this.Instruction = new System.Windows.Forms.Label(); this.SuspendLayout(); // // ConnectToPrompt // this.ConnectToPrompt.AutoSize = true; this.ConnectToPrompt.Location = new System.Drawing.Point(21, 56); this.ConnectToPrompt.Name = "ConnectToPrompt"; this.ConnectToPrompt.Size = new System.Drawing.Size(160, 13); this.ConnectToPrompt.TabIndex = 0; this.ConnectToPrompt.Text = "Enter server name to Connect To"; // // ConnectToServerName // this.ConnectToServerName.Location = new System.Drawing.Point(187, 53); this.ConnectToServerName.Name = "ConnectToServerName"; this.ConnectToServerName.Size = new System.Drawing.Size(118, 20); this.ConnectToServerName.TabIndex = 1; // // Connect // this.Connect.DialogResult = System.Windows.Forms.DialogResult.OK; this.Connect.Location = new System.Drawing.Point(166, 93); this.Connect.Name = "Connect"; this.Connect.Size = new System.Drawing.Size(75, 23); this.Connect.TabIndex = 2; this.Connect.Text = "Connect"; // // Cancel // this.Cancel.CausesValidation = false; this.Cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; this.Cancel.Location = new System.Drawing.Point(247, 93); this.Cancel.Name = "Cancel"; this.Cancel.Size = new System.Drawing.Size(75, 23); this.Cancel.TabIndex = 3; this.Cancel.Text = "Cancel"; // // Instruction // this.Instruction.AutoSize = true; this.Instruction.Location = new System.Drawing.Point(21, 19); this.Instruction.Name = "Instruction"; this.Instruction.Size = new System.Drawing.Size(391, 13); this.Instruction.TabIndex = 4; this.Instruction.Text = "(This example shows the use of a modal dialog using SnapIn.Console.ShowDialog)"; // // ConnectDialog // this.AcceptButton = this.Connect; this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.CancelButton = this.Cancel; this.ClientSize = new System.Drawing.Size(471, 129); this.Controls.Add(this.Instruction); this.Controls.Add(this.Cancel); this.Controls.Add(this.Connect); this.Controls.Add(this.ConnectToServerName); this.Controls.Add(this.ConnectToPrompt); this.Name = "ConnectDialog"; this.Text = "Connect To ..."; this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Label ConnectToPrompt; private System.Windows.Forms.Button Connect; private System.Windows.Forms.Button Cancel; private System.Windows.Forms.Label Instruction; /// /// Name of Server /// public System.Windows.Forms.TextBox ConnectToServerName; } }