######################################################################### # # Microsoft Confidential # Copyright (c) Microsoft Corporation. All rights reserved. # ######################################################################### !include ..\vss.inc TARGET_DESTINATION = vsstools TARGETNAME = vshadow TARGETTYPE = PROGRAM UMTYPE = console UMENTRY = wmain USE_NATIVE_EH = 1 USE_IOSTREAM = 1 USE_MSVCRT = 1 USE_ATL = 1 USE_STL = 1 STL_VER = 60 SOURCES = \ tracing.cpp \ vssclient.cpp \ create.cpp \ expose.cpp \ query.cpp \ delete.cpp \ revert.cpp \ break.cpp \ writer.cpp \ select.cpp \ stdafx.cpp \ shadow.cpp \ vshadow.rc \ C_DEFINES = -DWIN_32 -D_WINDOWS -DNT -D_WIN32_DCOM -DUNICODE -D_UNICODE -D_ATL_NO_DEBUG_CRT -DVSS_SERVER -DTEST_FEATURES !if !$(FREEBUILD) C_DEFINES = $(C_DEFINES) -D_DEBUG !endif SUBSYSTEM_VERSION=$(SUBSYSTEM_501) INCLUDES = $(COM_INC_PATH);$(SDK_INC_PATH);$(INCLUDES) TARGETLIBS = \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\rpcns4.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\vssapi.lib \ $(SDK_LIB_PATH)\ntdll.lib \ $(SDK_LIB_PATH)\vssapi.lib \ $(SDK_LIB_PATH)\vss_uuid.lib \ $(SDK_LIB_PATH)\resutils.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ PRECOMPILED_CXX = 1 PRECOMPILED_INCLUDE = stdafx.h PRECOMPILED_OBJ = precomp_vshadow.obj