// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright © Microsoft Corporation. All rights reserved /****************************************************************************** * srengui.h * This file contains the declaration of the CSrEngineUI class. * This implements ISpTokenUI. This is used by the app to display UI. * The methods here can either be called by the app directly from ISpObjectToken, * or they can be called from the reco instance, in which case the methods * are able to make a private call back to the main engine object. ******************************************************************************/ #pragma once #include "resource.h" class ATL_NO_VTABLE CSrEngineUI : public CComObjectRootEx, public CComCoClass, public ISpTokenUI { public: DECLARE_REGISTRY_RESOURCEID(IDR_SRENGUI) DECLARE_PROTECT_FINAL_CONSTRUCT() BEGIN_COM_MAP(CSrEngineUI) COM_INTERFACE_ENTRY(ISpTokenUI) END_COM_MAP() public: STDMETHODIMP IsUISupported( const WCHAR * pszTypeOfUI, void * pvExtraData, ULONG cbExtraData, IUnknown * punkObject, BOOL *pfSupported); STDMETHODIMP DisplayUI( HWND hwndParent, const WCHAR * pszTitle, const WCHAR * pszTypeOfUI, void * pvExtraData, ULONG cbExtraData, ISpObjectToken * pToken, IUnknown * punkObject); };