// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright © Microsoft Corporation. All rights reserved // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__41B89B6F_9399_11D2_9623_00C04F8EE628__INCLUDED_) #define AFX_STDAFX_H__41B89B6F_9399_11D2_9623_00C04F8EE628__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef STRICT #define STRICT #endif #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include // Platform SDK needs to be installed for this sample because it #includes shlobj.h #ifndef MAXULONG_PTR #error This sample application requires a newer version of the Platform SDK than you have installed. #endif // MAXULONG_PTR //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__41B89B6F_9399_11D2_9623_00C04F8EE628__INCLUDED)