2025-11-28 00:35:46 +09:00

175 lines
6.0 KiB
C#

// <copyright file="MyHost.cs" company="Microsoft Corporation">
// Copyright (c) 2009 Microsoft Corporation. All rights reserved.
// </copyright>
// DISCLAIMER OF WARRANTY: The software is licensed “as-is.” You
// bear the risk of using it. Microsoft gives no express warranties,
// guarantees or conditions. You may have additional consumer rights
// under your local laws which this agreement cannot change. To the extent
// permitted under your local laws, Microsoft excludes the implied warranties
// of merchantability, fitness for a particular purpose and non-infringement.
namespace Microsoft.Samples.PowerShell.Host
{
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Management.Automation;
using System.Management.Automation.Host;
/// <summary>
/// A sample implementation of the PSHost abstract class for console
/// applications. Not all members are implemented. Those that aren't
/// throw a NotImplementedException.
/// </summary>
internal class MyHost : PSHost
{
/// <summary>
/// A reference to the PSHost implementation.
/// </summary>
private Host01 program;
/// <summary>
/// The culture info of the thread that created
/// this object.
/// </summary>
private CultureInfo originalCultureInfo =
System.Threading.Thread.CurrentThread.CurrentCulture;
/// <summary>
/// The UI culture info of the thread that created
/// this object.
/// </summary>
private CultureInfo originalUICultureInfo =
System.Threading.Thread.CurrentThread.CurrentUICulture;
/// <summary>
/// The identifier of the PSHost implementation.
/// </summary>
private Guid myId = Guid.NewGuid();
/// <summary>
/// Initializes a new instance of the MyHost class. Keep
/// a reference to the hosting application object so it can
/// be informed of when to exit.
/// </summary>
/// <param name="program">
/// A reference to the host application object.
/// </param>
public MyHost(Host01 program)
{
this.program = program;
}
/// <summary>
/// Return the culture info to use - this implementation just
/// snapshots the curture info of the thread that created this object.
/// </summary>
public override System.Globalization.CultureInfo CurrentCulture
{
get { return this.originalCultureInfo; }
}
/// <summary>
/// Return the UI culture info to use - this implementation just
/// snapshots the UI curture info of the thread that created
/// this object.
/// </summary>
public override System.Globalization.CultureInfo CurrentUICulture
{
get { return this.originalUICultureInfo; }
}
/// <summary>
/// This implementation always returns the GUID
/// allocated at instantiation time.
/// </summary>
public override Guid InstanceId
{
get { return this.myId; }
}
/// <summary>
/// Return an appropriate string to identify you host implementation.
/// Keep in mind that this string may be used by script writers to
/// identify when your host is being used.
/// </summary>
public override string Name
{
get { return "MySampleConsoleHostImplementation"; }
}
/// <summary>
/// This sample does not implement a PSHostUserInterface component so
/// this property simply returns null.
/// </summary>
public override PSHostUserInterface UI
{
get { return null; }
}
/// <summary>
/// Return the version object for this application. Typically this
/// should match the version resource in the application.
/// </summary>
public override Version Version
{
get { return new Version(1, 0, 0, 0); }
}
/// <summary>
/// Not implemented by this example class. The call fails with
/// an exception.
/// </summary>
public override void EnterNestedPrompt()
{
throw new NotImplementedException(
"The method or operation is not implemented.");
}
/// <summary>
/// Not implemented by this example class. The call fails
/// with an exception.
/// </summary>
public override void ExitNestedPrompt()
{
throw new NotImplementedException(
"The method or operation is not implemented.");
}
/// <summary>
/// This API is called before an external application process is started.
/// Typically it's used to save state that the child process may alter
/// so the parent can restore that state when the child exits. In this
/// sample, we don't need this so the method simple returns.
/// </summary>
public override void NotifyBeginApplication()
{
return; // Do nothing...
}
/// <summary>
/// This API is called after an external application process finishes.
/// Typically it's used to restore state that the child process may
/// have altered. In this sample, we don't need this so the method
/// simple returns.
/// </summary>
public override void NotifyEndApplication()
{
return; // Do nothing...
}
/// <summary>
/// Indicate to the host application that exit has
/// been requested. Pass the exit code that the host
/// application should use when exiting the process.
/// </summary>
/// <param name="exitCode">The exit code to use.</param>
public override void SetShouldExit(int exitCode)
{
this.program.ShouldExit = true;
this.program.ExitCode = exitCode;
}
}
}