2025-11-28 00:35:46 +09:00

249 lines
8.8 KiB
C++

// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// CManipulationEventSink.cpp
//
// Implementation of CManipulationEventSink class.
// Windows header files
#include <windows.h>
// C RunTime header files
#include <assert.h>
#define ASSERT assert
// Application specific header files
#include "CManipulationEventSink.h"
// Constructor.
// Constructs raw, unconnected CManipulationEventSink object.
// in:
// pcDrawingObject - pointer to the CDrawingObject class (the rectangle)
CManipulationEventSink::CManipulationEventSink(CDrawingObject* pcDrawingObject)
: m_cRefCount(1),
m_pConnection(NULL),
m_dwCookie(0),
m_pcDrawingObject(pcDrawingObject)
{
ASSERT((pcDrawingObject != NULL) && L"CManipulationEventSink constructor: incorrect argument");
}
// Connects CManipulationEventSink object to ManipulationProcessor.
// in:
// pManipulationProcessor - pointer to the IManipulationProcessor to connect to
// returns:
// success status, true if the connection is established, false on failure
bool CManipulationEventSink::Connect(IManipulationProcessor* pManipulationProcessor)
{
// Check input arguments
if (pManipulationProcessor == NULL)
{
ASSERT((pManipulationProcessor != NULL) && L"CManipulationEventSink::Create : incorrect arguments");
return false;
}
// Check object state
if ((m_dwCookie != 0) || (m_pConnection != NULL))
{
ASSERT((m_dwCookie == 0) && (m_pConnection == NULL) && L"CManipulationEventSink::Connect : connection already established");
return false;
}
// Get the container with the connection points.
IConnectionPointContainer* pConnectionContainer = NULL;
HRESULT hr = pManipulationProcessor->QueryInterface(&pConnectionContainer);
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CManipulationEventSink::Connect : failed to get the container with the connection points");
return false;
}
// Get a connection point.
hr = pConnectionContainer->FindConnectionPoint(__uuidof(_IManipulationEvents), &m_pConnection);
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CManipulationEventSink::Connect : failed to get a connection point");
pConnectionContainer->Release();
return false;
}
// Release the connection container.
pConnectionContainer->Release();
// Advise. Establishes an advisory connection between the connection point and the
// caller's sink object.
hr = m_pConnection->Advise(this, &m_dwCookie);
if (FAILED(hr))
{
ASSERT(SUCCEEDED(hr) && L"CManipulationEventSink::Connect : failed to Advise");
m_pConnection->Release();
m_pConnection = NULL;
return false;
}
return true;
}
// Disconnects CManipulationEventSink object from ManipulationProcessor.
// returns:
// success status, true if the connection is terminated, false on failure
bool CManipulationEventSink::Disconnect()
{
// Check object state
if ((m_dwCookie == 0) || (m_pConnection == NULL))
{
ASSERT((m_dwCookie != 0) && (m_pConnection != NULL) && L"CManipulationEventSink::Disconnect : connection does not exist");
return false;
}
// Unadvise. Terminate the connection.
HRESULT hr = m_pConnection->Unadvise(m_dwCookie);
ASSERT(SUCCEEDED(hr) && L"CManipulationEventSink::Disconnect : failed to Unadvise");
UNREFERENCED_PARAMETER(hr);
m_pConnection->Release();
m_pConnection = NULL;
m_dwCookie = 0;
return true;
}
// Destructor
CManipulationEventSink::~CManipulationEventSink()
{
ASSERT((m_dwCookie == 0) && (m_pConnection == NULL) && L"CManipulationEventSink destructor : connection is not properly terminated");
}
// IManipulationEvents implementation
// This event is called by the ManipulationProcessor when manipulation
// is detected (starts). Not used by this application.
// in:
// x - x coordiante of the initial point of manipulation
// (1/100 of pixel)
// y - y coordiante of the initial point of manipulation
// (1/100 of pixel)
HRESULT STDMETHODCALLTYPE CManipulationEventSink::ManipulationStarted(
FLOAT /* x */,
FLOAT /* y */)
{
return S_OK;
}
// This event is called by the ManipulationProcessor during the movement of
// the fingers.
// in:
// x - x coordiante of the initial point of manipulation
// (1/100 of pixel)
// y - y coordiante of the initial point of manipulation
// (1/100 of pixel)
// translationDeltaX - shift of the x-coordinate (1/100 of pixel)
// translationDeltaY - shift of the y-coordinate (1/100 of pixel)
// scaleDelta - scale factor (zoom in/out)
// expansionDelta - the current rate of scale change
// rotationDelta - rotation angle in radians
// cumulativeTranslationX - cumulative shift of x-coordinate (1/100 of pixel)
// cumulativeTranslationY - cumulative shift of y-coordinate (1/100 of pixel)
// cumulativeScale - cumulative scale factor (zoom in/out)
// cumulativeExpansion - cumulative rate of scale change
// cumulativeRotation - cumulative rotation angle in radians
HRESULT STDMETHODCALLTYPE CManipulationEventSink::ManipulationDelta(
FLOAT /* x */,
FLOAT /* y */,
FLOAT translationDeltaX,
FLOAT translationDeltaY,
FLOAT scaleDelta,
FLOAT /* expansionDelta */,
FLOAT rotationDelta,
FLOAT /* cumulativeTranslationX */,
FLOAT /* cumulativeTranslationY */,
FLOAT /* cumulativeScale */,
FLOAT /* cumulativeExpansion */,
FLOAT /* cumulativeRotation */)
{
m_pcDrawingObject->ApplyManipulationDelta(translationDeltaX, translationDeltaY, scaleDelta, rotationDelta);
return S_OK;
}
// This event is called by the ManipulationProcessor when manipulation is
// completed. Not used by this application.
// in:
// x - x coordinate of the initial point of manipulation
// (1/100 of pixel)
// y - y coordinate of the initial point of manipulation
// (1/100 of pixel)
// cumulativeTranslationX - cumulative shift of x-coordinate (1/100 of pixel)
// cumulativeTranslationY - cumulative shift of y-coordinate (1/100 of pixel)
// cumulativeScale - cumulative scale factor (zoom in/out)
// cumulativeExpansion - cumulative rate of scale change
// cumulativeRotation - cumulative rotation angle in radians
HRESULT STDMETHODCALLTYPE CManipulationEventSink::ManipulationCompleted(
FLOAT /* x */,
FLOAT /* y */,
FLOAT /* cumulativeTranslationX */,
FLOAT /* cumulativeTranslationY */,
FLOAT /* cumulativeScale */,
FLOAT /* cumulativeExpansion */,
FLOAT /* cumulativeRotation */)
{
return S_OK;
}
// IUnknown implementation
// The IUnknown interface lets clients get pointers to other interfaces on a
// given object through the QueryInterface method, and manage the existence of
// the object through the IUnknown::AddRef and IUnknown::Release methods. All
// other COM interfaces are inherited, directly or indirectly, from IUnknown.
// Therefore, the three methods in IUnknown are the first entries in the VTable
// for every interface.
// The IUnknown::AddRef method increments the reference count for an interface
// on an object. It should be called for every new copy of a pointer to an
// interface on a given object.
ULONG CManipulationEventSink::AddRef(void)
{
return InterlockedIncrement(&m_cRefCount);
}
// Decrements the reference count for the calling interface on a object.
// If the reference count on the object falls to 0, the object is freed
// from memory.
ULONG CManipulationEventSink::Release(void)
{
ULONG cNewRefCount = InterlockedDecrement(&m_cRefCount);
if (cNewRefCount == 0)
{
delete this;
}
return cNewRefCount;
}
// Returns a pointer to a specified interface on an object to which a client
// currently holds an interface pointer. This function must call IUnknown::AddRef
// on the pointer it returns.
// in:
// riid - Identifier of the interface being requested.
// out:
// ppvObj - Address of pointer variable that receives the interface pointer
// requested in riid. Upon successful return, *ppvObject contains the
// requested interface pointer to the object. If the object does not
// support the interface specified in iid, *ppvObject is set to NULL.
HRESULT CManipulationEventSink::QueryInterface(REFIID riid, LPVOID *ppvObj)
{
if ((riid == __uuidof(_IManipulationEvents)) || (riid == IID_IUnknown))
{
*ppvObj = this;
AddRef();
return S_OK;
}
*ppvObj = NULL;
return E_NOINTERFACE;
}