2025-11-28 00:35:46 +09:00

35 lines
1.4 KiB
C

// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
/* These defines determine the meaning of the fFlags variable. The low byte
* is used for the various types of "boxes" to draw. The high byte is
* available for special commands.
*/
#define SL_BOX 1 /* Draw a solid border around the rectangle */
#define SL_BLOCK 2 /* Draw a solid rectangle */
#define SL_EXTEND 256 /* Extend the current pattern */
#define SL_TYPE 0x00FF /* Mask out everything but the type flags */
#define SL_SPECIAL 0xFF00 /* Mask out everything but the special flags */
// Temporary porting macros
#define INT2DWORD DWORD
typedef POINTS MPOINT;
#define MAKEMPOINT(l) (*((MPOINT *)&(l)))
#define MPOINT2POINT(mpt, pt) ((pt).x = (mpt).x, (pt).y = (mpt).y)
#define POINT2MPOINT(pt, mpt) ((mpt).x = (SHORT)(pt).x, (mpt).y = (SHORT)(pt).y)
int APIENTRY StartSelection(HWND, MPOINT, LPRECT, int);
int APIENTRY UpdateSelection(HWND, MPOINT, LPRECT, int);
int APIENTRY EndSelection(MPOINT, LPRECT);
int APIENTRY ClearSelection(HWND, LPRECT, int);