2025-11-28 00:35:46 +09:00

186 lines
4.5 KiB
C++

// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved
#pragma once
// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER // Allow use of features specific to Windows XP or later.
#define WINVER 0x0501 // Change this to the appropriate value to target other versions of Windows.
#endif
#ifndef _WIN32_WINNT // Allow use of features specific to Windows XP or later.
#define _WIN32_WINNT 0x0501 // Change this to the appropriate value to target other versions of Windows.
#endif
#ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later.
#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
#endif
#ifndef _WIN32_IE // Allow use of features specific to IE 6.0 or later.
#define _WIN32_IE 0x0600 // Change this to the appropriate value to target other versions of IE.
#endif
#ifndef UNICODE
#define UNICODE
#endif
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <wchar.h>
#include <math.h>
#include <d2d1.h>
#include <d2d1helper.h>
#include <dwrite.h>
#include <wincodec.h>
#define Assert(a)
#include "RingBuffer.h"
#include "strsafe.h"
/******************************************************************
* *
* Macros *
* *
******************************************************************/
template<class Interface>
inline void
SafeRelease(
Interface **ppInterfaceToRelease
)
{
if (*ppInterfaceToRelease != NULL)
{
(*ppInterfaceToRelease)->Release();
(*ppInterfaceToRelease) = NULL;
}
}
#ifndef Assert
#if defined( DEBUG ) || defined( _DEBUG )
#define Assert(b) do {if (!(b)) {OutputDebugStringA("Assert: " #b "\n");}} while(0)
#else
#define Assert(b)
#endif //DEBUG || _DEBUG
#endif
#ifndef HINST_THISCOMPONENT
EXTERN_C IMAGE_DOS_HEADER __ImageBase;
#define HINST_THISCOMPONENT ((HINSTANCE)&__ImageBase)
#endif
/******************************************************************
* *
* DemoApp *
* *
******************************************************************/
namespace AnimationStyle
{
enum Enum
{
None = 0,
Translation = 1,
Rotation = 2,
Scaling = 4
};
};
DEFINE_ENUM_FLAG_OPERATORS(AnimationStyle::Enum);
namespace TextRenderingMethod
{
enum Enum
{
Default,
Outline,
UseA8Target,
NumValues
};
};
class DemoApp
{
public:
DemoApp();
~DemoApp();
HRESULT Initialize();
void RunMessageLoop();
private:
HRESULT CreateDeviceIndependentResources();
HRESULT CreateDeviceResources();
void DiscardDeviceResources();
HRESULT OnRender();
void OnResize(
UINT width,
UINT height
);
HRESULT OnChar(
SHORT key
);
void OnDestroy();
static LRESULT CALLBACK WndProc(
HWND hWnd,
UINT message,
WPARAM wParam,
LPARAM lParam
);
BOOL IsRunning()
{
return m_fRunning;
}
void UpdateWindowText();
HRESULT ResetAnimation(
bool resetClock
);
void CalculateTransform(
D2D1_MATRIX_3X2_F *pTransform
);
private:
DWORD m_startTime;
AnimationStyle::Enum m_animationStyle;
TextRenderingMethod::Enum m_renderingMethod;
D2D1_POINT_2F m_overhangOffset;
HWND m_hwnd;
ID2D1Factory *m_pD2DFactory;
IDWriteFactory *m_pDWriteFactory;
ID2D1HwndRenderTarget *m_pRT;
IDWriteTextFormat *m_pTextFormat;
IDWriteTextLayout *m_pTextLayout;
ID2D1SolidColorBrush *m_pBlackBrush;
ID2D1BitmapRenderTarget *m_pOpacityRT;
BOOL m_fRunning;
RingBuffer<LONGLONG, 10> m_times;
};