95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// ChildView.h : interface of the CChildView class
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//
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/////////////////////////////////////////////////////////////////////////////
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#if !defined(AFX_CHILDVIEW_H__C382F3F2_96AC_11D2_9012_00C04FC2D3B8__INCLUDED_)
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#define AFX_CHILDVIEW_H__C382F3F2_96AC_11D2_9012_00C04FC2D3B8__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "dlgdest.h"
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#include "dlgsrc.h"
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#include "wave.h"
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/////////////////////////////////////////////////////////////////////////////
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// CChildView window
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class CChildView : public CWnd
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{
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// Construction
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public:
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CChildView();
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// Attributes
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public:
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SIZE m_sizeInitPos;
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int m_cChannels;
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// Operations
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public:
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//
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BOOL UpdateDialogs(void);
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CChildView)
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protected:
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CChildView();
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// Generated message map functions
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protected:
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//{{AFX_MSG(CChildView)
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afx_msg void OnPaint( );
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afx_msg void OnMixerMerge( );
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afx_msg void OnUpdateMixerMerge( CCmdUI* pCmdUI );
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afx_msg void OnMixerPlay( );
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afx_msg void OnUpdateMixerPlay( CCmdUI* pCmdUI );
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afx_msg void OnMixerStop( );
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afx_msg void OnUpdateMixerStop( CCmdUI* pCmdUI );
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afx_msg void OnFileSave( );
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afx_msg void OnUpdateFileSave(CCmdUI* pCmdUI);
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afx_msg void OnSetfocusEditValidbits( );
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afx_msg void OnFileOpen( );
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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extern CChildView* g_pChildView;
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//
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// define the first non used speaker (currently)
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// SPEAKER_TOP_BACK_RIGHT << 1
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//
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#define SPEAKER_NOT_SPECIFIED 0x40000
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#define SPEAKERS_USED 0x12
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//
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// custom messages
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//
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#define WM_START_PLAYBACK (WM_APP + 1)
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#define WM_STOP_PLAYBACK (WM_APP + 2)
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_CHILDVIEW_H__C382F3F2_96AC_11D2_9012_00C04FC2D3B8__INCLUDED_)
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