2025-11-28 00:35:46 +09:00

78 lines
2.1 KiB
C

//*****************************************************************************
//
// Microsoft Windows Media
// Copyright (C) Microsoft Corporation. All rights reserved.
//
// FileName: DSPlay.h
//
// Abstract: Windows Media / DirectShow sample code
// Header for DSPlay sample application
//
//*****************************************************************************
//
// Function prototypes
//
HRESULT InitPlayerWindow(void);
HRESULT InitVideoWindow(int nMultiplier, int nDivider);
HRESULT HandleGraphEvent(void);
BOOL GetClipFileName(__out_ecount(MAX_PATH) LPTSTR szName);
void PaintAudioWindow(void);
void MoveVideoWindow(void);
void CheckVisibility(void);
void CloseInterfaces(void);
void CheckSizeMenu(WPARAM wParam);
void EnablePlaybackMenu(BOOL bEnable, int nMediaType);
void OpenClip(void);
void PauseClip(void);
void StopClip(void);
void CloseClip(void);
void UpdateMainTitle(void);
void GetFilename(__in LPCTSTR pszFull, __out_ecount(MAX_PATH) LPTSTR pszFile);
void Msg(__in LPCTSTR szFormat, ...);
//
// Constants
//
#define VOLUME_FULL 0L
#define VOLUME_SILENCE -10000L
// File filter for OpenFile dialog
#define FILE_FILTER_TEXT \
TEXT("Windows Media Files (*.asf; *.wma; *.wmv)\0*.asf; *.wma; *.wmv\0") \
TEXT("All Files (*.*)\0*.*;\0\0")
// Begin default media search at root directory
#define DEFAULT_MEDIA_PATH TEXT("\\\0")
// Defaults used with audio-only files
#define DEFAULT_AUDIO_WIDTH 240
#define DEFAULT_AUDIO_HEIGHT 120
#define DEFAULT_VIDEO_WIDTH 320
#define DEFAULT_VIDEO_HEIGHT 240
#define MINIMUM_VIDEO_WIDTH 200
#define MINIMUM_VIDEO_HEIGHT 120
#define APPLICATIONNAME TEXT("DSPlay Sample\0")
#define CLASSNAME TEXT("DSPlayWMSample\0")
#define WM_GRAPHNOTIFY WM_USER+20
enum PLAYSTATE {Stopped, Paused, Running, Init};
//
// Macros
//
#define SAFE_RELEASE(x) { if (x) x->Release(); x = NULL; }
#define JIF(x) if (FAILED(hr=(x))) \
{Msg(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n\0"), hr); return hr;}
#define LIF(x) if (FAILED(hr=(x))) \
{Msg(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n\0"), hr);}