2025-11-28 00:35:46 +09:00

1124 lines
32 KiB
C++

// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (C) Microsoft Corporation. All Rights Reserved.
//
// Module:
// iocpserverex.cpp
//
// Abstract:
// This program is a Winsock echo server program that demonstrates the usage
// of AcceptEx with IOCP. The AcceptEx function accepts a new connection,
// returns the local and remote address, and receives the first block of data
// sent by the client application. The design of this program is based on that
// in the iocpserver.cpp. But it uses overlapped AcceptEx on the IOCP also.
// AcceptEx allows data to be "returned" from an accepted connection.
//
// Another point worth noting is that the Win32 API CreateThread() does not
// initialize the C Runtime and therefore, C runtime functions such as
// printf() have been avoid or rewritten (see myprintf()) to use just Win32 APIs.
//
//
// Usage:
// Start the server and wait for connections on port 6001
// iocpserverex -e:6001
//
// Build:
// Use the headers and libs from the April98 Platform SDK or later.
// Link with ws2_32.lib and mswsock.lib
//
//
//
#pragma warning (disable:4127)
#ifdef _IA64_
#pragma warning(disable:4267)
#endif
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#define xmalloc(s) HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,(s))
#define xfree(p) HeapFree(GetProcessHeap(),0,(p))
#include <winsock2.h>
#include <mswsock.h>
#include <Ws2tcpip.h>
#include <stdio.h>
#include <stdlib.h>
#include <strsafe.h>
#include "iocpserver.h"
char *g_Port = DEFAULT_PORT;
BOOL g_bEndServer = FALSE; // set to TRUE on CTRL-C
BOOL g_bRestart = TRUE; // set to TRUE to CTRL-BRK
BOOL g_bVerbose = FALSE;
HANDLE g_hIOCP = INVALID_HANDLE_VALUE;
SOCKET g_sdListen = INVALID_SOCKET;
HANDLE g_ThreadHandles[MAX_WORKER_THREAD];
WSAEVENT g_hCleanupEvent[1];
PPER_SOCKET_CONTEXT g_pCtxtListenSocket = NULL;
PPER_SOCKET_CONTEXT g_pCtxtList = NULL; // linked list of context info structures
// maintained to allow the the cleanup
// handler to cleanly close all sockets and
// free resources.
CRITICAL_SECTION g_CriticalSection; // guard access to the global context list
int myprintf(const char *lpFormat, ...);
void __cdecl main (int argc, char *argv[]) {
SYSTEM_INFO systemInfo;
WSADATA wsaData;
DWORD dwThreadCount = 0;
int nRet = 0;
g_ThreadHandles[0] = (HANDLE)WSA_INVALID_EVENT;
for( int i = 0; i < MAX_WORKER_THREAD; i++ ) {
g_ThreadHandles[i] = INVALID_HANDLE_VALUE;
}
if( !ValidOptions(argc, argv) )
return;
if( !SetConsoleCtrlHandler(CtrlHandler, TRUE) ) {
myprintf("SetConsoleCtrlHandler() failed to install console handler: %d\n",
GetLastError());
return;
}
GetSystemInfo(&systemInfo);
dwThreadCount = systemInfo.dwNumberOfProcessors * 2;
if(WSA_INVALID_EVENT == (g_hCleanupEvent[0] = WSACreateEvent()))
{
myprintf("WSACreateEvent() failed: %d\n", WSAGetLastError());
return;
}
if( (nRet = WSAStartup(0x202, &wsaData)) != 0 ) {
myprintf("WSAStartup() failed: %d\n",nRet);
SetConsoleCtrlHandler(CtrlHandler, FALSE);
if(g_hCleanupEvent[0] != WSA_INVALID_EVENT) {
WSACloseEvent(g_hCleanupEvent[0]);
g_hCleanupEvent[0] = WSA_INVALID_EVENT;
}
return;
}
__try
{
InitializeCriticalSection(&g_CriticalSection);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
myprintf("InitializeCriticalSection raised an exception.\n");
SetConsoleCtrlHandler(CtrlHandler, FALSE);
if(g_hCleanupEvent[0] != WSA_INVALID_EVENT) {
WSACloseEvent(g_hCleanupEvent[0]);
g_hCleanupEvent[0] = WSA_INVALID_EVENT;
}
return;
}
while( g_bRestart ) {
g_bRestart = FALSE;
g_bEndServer = FALSE;
WSAResetEvent(g_hCleanupEvent[0]);
__try {
//
// notice that we will create more worker threads (dwThreadCount) than
// the thread concurrency limit on the IOCP.
//
g_hIOCP = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);
if( g_hIOCP == NULL ) {
myprintf("CreateIoCompletionPort() failed to create I/O completion port: %d\n",
GetLastError());
__leave;
}
for( DWORD dwCPU=0; dwCPU<dwThreadCount; dwCPU++ ) {
//
// Create worker threads to service the overlapped I/O requests. The decision
// to create 2 worker threads per CPU in the system is a heuristic. Also,
// note that thread handles are closed right away, because we will not need them
// and the worker threads will continue to execute.
//
HANDLE hThread;
DWORD dwThreadId;
hThread = CreateThread(NULL, 0, WorkerThread, g_hIOCP, 0, &dwThreadId);
if( hThread == NULL ) {
myprintf("CreateThread() failed to create worker thread: %d\n",
GetLastError());
__leave;
}
g_ThreadHandles[dwCPU] = hThread;
hThread = INVALID_HANDLE_VALUE;
}
if( !CreateListenSocket() )
__leave;
if( !CreateAcceptSocket(TRUE) )
__leave;
WSAWaitForMultipleEvents(1, g_hCleanupEvent, TRUE, WSA_INFINITE, FALSE);
}
__finally {
g_bEndServer = TRUE;
//
// Cause worker threads to exit
//
if( g_hIOCP ) {
for( DWORD i = 0; i < dwThreadCount; i++ )
PostQueuedCompletionStatus(g_hIOCP, 0, 0, NULL);
}
//
// Make sure worker threads exits.
//
if( WAIT_OBJECT_0 != WaitForMultipleObjects(dwThreadCount, g_ThreadHandles, TRUE, 1000) )
myprintf("WaitForMultipleObjects() failed: %d\n", GetLastError());
else
for( DWORD i=0; i<dwThreadCount; i++ ) {
if( g_ThreadHandles[i] != INVALID_HANDLE_VALUE )
CloseHandle(g_ThreadHandles[i]);
g_ThreadHandles[i] = INVALID_HANDLE_VALUE;
}
if( g_sdListen != INVALID_SOCKET ) {
closesocket(g_sdListen);
g_sdListen = INVALID_SOCKET;
}
if( g_pCtxtListenSocket ) {
while( !HasOverlappedIoCompleted((LPOVERLAPPED)&g_pCtxtListenSocket->pIOContext->Overlapped) )
Sleep(0);
if( g_pCtxtListenSocket->pIOContext->SocketAccept != INVALID_SOCKET )
closesocket(g_pCtxtListenSocket->pIOContext->SocketAccept);
g_pCtxtListenSocket->pIOContext->SocketAccept = INVALID_SOCKET;
//
// We know there is only one overlapped I/O on the listening socket
//
if( g_pCtxtListenSocket->pIOContext )
xfree(g_pCtxtListenSocket->pIOContext);
if( g_pCtxtListenSocket )
xfree(g_pCtxtListenSocket);
g_pCtxtListenSocket = NULL;
}
CtxtListFree();
if( g_hIOCP ) {
CloseHandle(g_hIOCP);
g_hIOCP = NULL;
}
} //finally
if( g_bRestart ) {
myprintf("\niocpserverex is restarting...\n");
} else
myprintf("\niocpserverex is exiting...\n");
} //while (g_bRestart)
DeleteCriticalSection(&g_CriticalSection);
if(g_hCleanupEvent[0] != WSA_INVALID_EVENT) {
WSACloseEvent(g_hCleanupEvent[0]);
g_hCleanupEvent[0] = WSA_INVALID_EVENT;
}
WSACleanup();
SetConsoleCtrlHandler(CtrlHandler, FALSE);
} //main
//
// Just validate the command line options.
//
BOOL ValidOptions(int argc, char *argv[]) {
BOOL bRet = TRUE;
for( int i=1; i<argc; i++ ) {
if( (argv[i][0] =='-') || (argv[i][0] == '/') ) {
switch( tolower(argv[i][1]) ) {
case 'e':
if( strlen(argv[i]) > 3 )
g_Port = &argv[i][3];
break;
case 'v':
g_bVerbose = TRUE;
break;
case '?':
myprintf("Usage:\n iocpserver [-p:port] [-v] [-?]\n");
myprintf(" -e:port\tSpecify echoing port number\n");
myprintf(" -v\t\tVerbose\n");
myprintf(" -?\t\tDisplay this help\n");
bRet = FALSE;
break;
default:
myprintf("Unknown options flag %s\n", argv[i]);
bRet = FALSE;
break;
}
}
}
return(bRet);
}
//
// Intercept CTRL-C or CTRL-BRK events and cause the server to initiate shutdown.
// CTRL-BRK resets the restart flag, and after cleanup the server restarts.
//
BOOL WINAPI CtrlHandler (DWORD dwEvent) {
switch( dwEvent ) {
case CTRL_BREAK_EVENT:
g_bRestart = TRUE;
case CTRL_C_EVENT:
case CTRL_LOGOFF_EVENT:
case CTRL_SHUTDOWN_EVENT:
case CTRL_CLOSE_EVENT:
if( g_bVerbose )
myprintf("CtrlHandler: closing listening socket\n");
g_bEndServer = TRUE;
WSASetEvent(g_hCleanupEvent[0]);
break;
default:
//
// unknown type--better pass it on.
//
return(FALSE);
}
return(TRUE);
}
//
// Create a socket with all the socket options we need, namely disable buffering
// and set linger.
//
SOCKET CreateSocket(void) {
int nRet = 0;
int nZero = 0;
SOCKET sdSocket = INVALID_SOCKET;
sdSocket = WSASocket(AF_INET, SOCK_STREAM, IPPROTO_IP, NULL, 0, WSA_FLAG_OVERLAPPED);
if( sdSocket == INVALID_SOCKET ) {
myprintf("WSASocket(sdSocket) failed: %d\n", WSAGetLastError());
return(sdSocket);
}
//
// Disable send buffering on the socket. Setting SO_SNDBUF
// to 0 causes winsock to stop buffering sends and perform
// sends directly from our buffers, thereby save one memory copy.
//
// However, this does prevent the socket from ever filling the
// send pipeline. This can lead to packets being sent that are
// not full (i.e. the overhead of the IP and TCP headers is
// great compared to the amount of data being carried).
//
// Disabling the send buffer has less serious repercussions
// than disabling the receive buffer.
//
nZero = 0;
nRet = setsockopt(sdSocket, SOL_SOCKET, SO_SNDBUF, (char *)&nZero, sizeof(nZero));
if( nRet == SOCKET_ERROR) {
myprintf("setsockopt(SNDBUF) failed: %d\n", WSAGetLastError());
return(sdSocket);
}
//
// Don't disable receive buffering. This will cause poor network
// performance since if no receive is posted and no receive buffers,
// the TCP stack will set the window size to zero and the peer will
// no longer be allowed to send data.
//
//
// Do not set a linger value...especially don't set it to an abortive
// close. If you set abortive close and there happens to be a bit of
// data remaining to be transfered (or data that has not been
// acknowledged by the peer), the connection will be forcefully reset
// and will lead to a loss of data (i.e. the peer won't get the last
// bit of data). This is BAD. If you are worried about malicious
// clients connecting and then not sending or receiving, the server
// should maintain a timer on each connection. If after some point,
// the server deems a connection is "stale" it can then set linger
// to be abortive and close the connection.
//
/*
LINGER lingerStruct;
lingerStruct.l_onoff = 1;
lingerStruct.l_linger = 0;
nRet = setsockopt(sdSocket, SOL_SOCKET, SO_LINGER,
(char *)&lingerStruct, sizeof(lingerStruct));
if( nRet == SOCKET_ERROR ) {
myprintf("setsockopt(SO_LINGER) failed: %d\n", WSAGetLastError());
return(sdSocket);
}
*/
return(sdSocket);
}
//
// Create a listening socket, bind, and set up its listening backlog.
//
BOOL CreateListenSocket(void) {
int nRet = 0;
LINGER lingerStruct;
struct addrinfo hints = {0};
struct addrinfo *addrlocal = NULL;
lingerStruct.l_onoff = 1;
lingerStruct.l_linger = 0;
//
// Resolve the interface
//
hints.ai_flags = AI_PASSIVE;
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_IP;
if( getaddrinfo(NULL, g_Port, &hints, &addrlocal) != 0 ) {
myprintf("getaddrinfo() failed with error %d\n", WSAGetLastError());
return(FALSE);
}
if( addrlocal == NULL ) {
myprintf("getaddrinfo() failed to resolve/convert the interface\n");
return(FALSE);
}
g_sdListen = CreateSocket();
if( g_sdListen == INVALID_SOCKET) {
freeaddrinfo(addrlocal);
return(FALSE);
}
nRet = bind(g_sdListen, addrlocal->ai_addr, (int) addrlocal->ai_addrlen);
if( nRet == SOCKET_ERROR) {
myprintf("bind() failed: %d\n", WSAGetLastError());
freeaddrinfo(addrlocal);
return(FALSE);
}
nRet = listen(g_sdListen, 5);
if( nRet == SOCKET_ERROR ) {
myprintf("listen() failed: %d\n", WSAGetLastError());
freeaddrinfo(addrlocal);
return(FALSE);
}
freeaddrinfo(addrlocal);
return(TRUE);
}
//
// Create a socket and invoke AcceptEx. Only the original call to to this
// function needs to be added to the IOCP.
//
// If the expected behaviour of connecting client applications is to NOT
// send data right away, then only posting one AcceptEx can cause connection
// attempts to be refused if a client connects without sending some initial
// data (notice that the associated iocpclient does not operate this way
// but instead makes a connection and starts sending data write away).
// This is because the IOCP packet does not get delivered without the initial
// data (as implemented in this sample) thus preventing the worker thread
// from posting another AcceptEx and eventually the backlog value set in
// listen() will be exceeded if clients continue to try to connect.
//
// One technique to address this situation is to simply cause AcceptEx
// to return right away upon accepting a connection without returning any
// data. This can be done by setting dwReceiveDataLength=0 when calling AcceptEx.
//
// Another technique to address this situation is to post multiple calls
// to AcceptEx. Posting multiple calls to AcceptEx is similar in concept to
// increasing the backlog value in listen(), though posting AcceptEx is
// dynamic (i.e. during the course of running your application you can adjust
// the number of AcceptEx calls you post). It is important however to keep
// your backlog value in listen() high in your server to ensure that the
// stack can accept connections even if your application does not get enough
// CPU cycles to repost another AcceptEx under stress conditions.
//
// This sample implements neither of these techniques and is therefore
// susceptible to the behaviour described above.
//
BOOL CreateAcceptSocket(BOOL fUpdateIOCP) {
int nRet = 0;
DWORD dwRecvNumBytes = 0;
DWORD bytes = 0;
//
// GUID to Microsoft specific extensions
//
GUID acceptex_guid = WSAID_ACCEPTEX;
//
//The context for listening socket uses the SockAccept member to store the
//socket for client connection.
//
if( fUpdateIOCP ) {
g_pCtxtListenSocket = UpdateCompletionPort(g_sdListen, ClientIoAccept, FALSE);
if( g_pCtxtListenSocket == NULL ) {
myprintf("failed to update listen socket to IOCP\n");
return(FALSE);
}
// Load the AcceptEx extension function from the provider for this socket
nRet = WSAIoctl(
g_sdListen,
SIO_GET_EXTENSION_FUNCTION_POINTER,
&acceptex_guid,
sizeof(acceptex_guid),
&g_pCtxtListenSocket->fnAcceptEx,
sizeof(g_pCtxtListenSocket->fnAcceptEx),
&bytes,
NULL,
NULL
);
if (nRet == SOCKET_ERROR)
{
myprintf("failed to load AcceptEx: %d\n", WSAGetLastError());
return (FALSE);
}
}
g_pCtxtListenSocket->pIOContext->SocketAccept = CreateSocket();
if( g_pCtxtListenSocket->pIOContext->SocketAccept == INVALID_SOCKET) {
myprintf("failed to create new accept socket\n");
return(FALSE);
}
//
// pay close attention to these parameters and buffer lengths
//
nRet = g_pCtxtListenSocket->fnAcceptEx(g_sdListen, g_pCtxtListenSocket->pIOContext->SocketAccept,
(LPVOID)(g_pCtxtListenSocket->pIOContext->Buffer),
MAX_BUFF_SIZE - (2 * (sizeof(SOCKADDR_STORAGE) + 16)),
sizeof(SOCKADDR_STORAGE) + 16, sizeof(SOCKADDR_STORAGE) + 16,
&dwRecvNumBytes,
(LPOVERLAPPED) &(g_pCtxtListenSocket->pIOContext->Overlapped));
if( nRet == SOCKET_ERROR && (ERROR_IO_PENDING != WSAGetLastError()) ) {
myprintf("AcceptEx() failed: %d\n", WSAGetLastError());
return(FALSE);
}
return(TRUE);
}
//
// Worker thread that handles all I/O requests on any socket handle added to the IOCP.
//
DWORD WINAPI WorkerThread (LPVOID WorkThreadContext) {
HANDLE hIOCP = (HANDLE)WorkThreadContext;
BOOL bSuccess = FALSE;
int nRet = 0;
LPWSAOVERLAPPED lpOverlapped = NULL;
PPER_SOCKET_CONTEXT lpPerSocketContext = NULL;
PPER_SOCKET_CONTEXT lpAcceptSocketContext = NULL;
PPER_IO_CONTEXT lpIOContext = NULL;
WSABUF buffRecv;
WSABUF buffSend;
DWORD dwRecvNumBytes = 0;
DWORD dwSendNumBytes = 0;
DWORD dwFlags = 0;
DWORD dwIoSize = 0;
HRESULT hRet;
while( TRUE ) {
//
// continually loop to service io completion packets
//
bSuccess = GetQueuedCompletionStatus(
hIOCP,
&dwIoSize,
(PDWORD_PTR)&lpPerSocketContext,
(LPOVERLAPPED *)&lpOverlapped,
INFINITE
);
if( !bSuccess )
myprintf("GetQueuedCompletionStatus() failed: %d\n", GetLastError());
if( lpPerSocketContext == NULL ) {
//
// CTRL-C handler used PostQueuedCompletionStatus to post an I/O packet with
// a NULL CompletionKey (or if we get one for any reason). It is time to exit.
//
return(0);
}
if( g_bEndServer ) {
//
// main thread will do all cleanup needed - see finally block
//
return(0);
}
lpIOContext = (PPER_IO_CONTEXT)lpOverlapped;
//
//We should never skip the loop and not post another AcceptEx if the current
//completion packet is for previous AcceptEx
//
if( lpIOContext->IOOperation != ClientIoAccept ) {
if( !bSuccess || (bSuccess && (0 == dwIoSize)) ) {
//
// client connection dropped, continue to service remaining (and possibly
// new) client connections
//
CloseClient(lpPerSocketContext, FALSE);
continue;
}
}
//
// determine what type of IO packet has completed by checking the PER_IO_CONTEXT
// associated with this socket. This will determine what action to take.
//
switch( lpIOContext->IOOperation ) {
case ClientIoAccept:
//
// When the AcceptEx function returns, the socket sAcceptSocket is
// in the default state for a connected socket. The socket sAcceptSocket
// does not inherit the properties of the socket associated with
// sListenSocket parameter until SO_UPDATE_ACCEPT_CONTEXT is set on
// the socket. Use the setsockopt function to set the SO_UPDATE_ACCEPT_CONTEXT
// option, specifying sAcceptSocket as the socket handle and sListenSocket
// as the option value.
//
nRet = setsockopt(
lpPerSocketContext->pIOContext->SocketAccept,
SOL_SOCKET,
SO_UPDATE_ACCEPT_CONTEXT,
(char *)&g_sdListen,
sizeof(g_sdListen)
);
if( nRet == SOCKET_ERROR ) {
//
//just warn user here.
//
myprintf("setsockopt(SO_UPDATE_ACCEPT_CONTEXT) failed to update accept socket\n");
WSASetEvent(g_hCleanupEvent[0]);
return(0);
}
lpAcceptSocketContext = UpdateCompletionPort(
lpPerSocketContext->pIOContext->SocketAccept,
ClientIoAccept, TRUE);
if( lpAcceptSocketContext == NULL ) {
//
//just warn user here.
//
myprintf("failed to update accept socket to IOCP\n");
WSASetEvent(g_hCleanupEvent[0]);
return(0);
}
if( dwIoSize ) {
lpAcceptSocketContext->pIOContext->IOOperation = ClientIoWrite;
lpAcceptSocketContext->pIOContext->nTotalBytes = dwIoSize;
lpAcceptSocketContext->pIOContext->nSentBytes = 0;
lpAcceptSocketContext->pIOContext->wsabuf.len = dwIoSize;
hRet = StringCbCopyN(lpAcceptSocketContext->pIOContext->Buffer,
MAX_BUFF_SIZE,
lpPerSocketContext->pIOContext->Buffer,
sizeof(lpPerSocketContext->pIOContext->Buffer)
);
lpAcceptSocketContext->pIOContext->wsabuf.buf = lpAcceptSocketContext->pIOContext->Buffer;
nRet = WSASend(
lpPerSocketContext->pIOContext->SocketAccept,
&lpAcceptSocketContext->pIOContext->wsabuf, 1,
&dwSendNumBytes,
0,
&(lpAcceptSocketContext->pIOContext->Overlapped), NULL);
if( nRet == SOCKET_ERROR && (ERROR_IO_PENDING != WSAGetLastError()) ) {
myprintf ("WSASend() failed: %d\n", WSAGetLastError());
CloseClient(lpAcceptSocketContext, FALSE);
} else if( g_bVerbose ) {
myprintf("WorkerThread %d: Socket(%d) AcceptEx completed (%d bytes), Send posted\n",
GetCurrentThreadId(), lpPerSocketContext->Socket, dwIoSize);
}
} else {
//
// AcceptEx completes but doesn't read any data so we need to post
// an outstanding overlapped read.
//
lpAcceptSocketContext->pIOContext->IOOperation = ClientIoRead;
dwRecvNumBytes = 0;
dwFlags = 0;
buffRecv.buf = lpAcceptSocketContext->pIOContext->Buffer,
buffRecv.len = MAX_BUFF_SIZE;
nRet = WSARecv(
lpAcceptSocketContext->Socket,
&buffRecv, 1,
&dwRecvNumBytes,
&dwFlags,
&lpAcceptSocketContext->pIOContext->Overlapped, NULL);
if( nRet == SOCKET_ERROR && (ERROR_IO_PENDING != WSAGetLastError()) ) {
myprintf ("WSARecv() failed: %d\n", WSAGetLastError());
CloseClient(lpAcceptSocketContext, FALSE);
}
}
//
//Time to post another outstanding AcceptEx
//
if( !CreateAcceptSocket(FALSE) ) {
myprintf("Please shut down and reboot the server.\n");
WSASetEvent(g_hCleanupEvent[0]);
return(0);
}
break;
case ClientIoRead:
//
// a read operation has completed, post a write operation to echo the
// data back to the client using the same data buffer.
//
lpIOContext->IOOperation = ClientIoWrite;
lpIOContext->nTotalBytes = dwIoSize;
lpIOContext->nSentBytes = 0;
lpIOContext->wsabuf.len = dwIoSize;
dwFlags = 0;
nRet = WSASend(
lpPerSocketContext->Socket,
&lpIOContext->wsabuf, 1, &dwSendNumBytes,
dwFlags,
&(lpIOContext->Overlapped), NULL);
if( nRet == SOCKET_ERROR && (ERROR_IO_PENDING != WSAGetLastError()) ) {
myprintf("WSASend() failed: %d\n", WSAGetLastError());
CloseClient(lpPerSocketContext, FALSE);
} else if( g_bVerbose ) {
myprintf("WorkerThread %d: Socket(%d) Recv completed (%d bytes), Send posted\n",
GetCurrentThreadId(), lpPerSocketContext->Socket, dwIoSize);
}
break;
case ClientIoWrite:
//
// a write operation has completed, determine if all the data intended to be
// sent actually was sent.
//
lpIOContext->IOOperation = ClientIoWrite;
lpIOContext->nSentBytes += dwIoSize;
dwFlags = 0;
if( lpIOContext->nSentBytes < lpIOContext->nTotalBytes ) {
//
// the previous write operation didn't send all the data,
// post another send to complete the operation
//
buffSend.buf = lpIOContext->Buffer + lpIOContext->nSentBytes;
buffSend.len = lpIOContext->nTotalBytes - lpIOContext->nSentBytes;
nRet = WSASend (
lpPerSocketContext->Socket,
&buffSend, 1, &dwSendNumBytes,
dwFlags,
&(lpIOContext->Overlapped), NULL);
if( nRet == SOCKET_ERROR && (ERROR_IO_PENDING != WSAGetLastError()) ) {
myprintf ("WSASend() failed: %d\n", WSAGetLastError());
CloseClient(lpPerSocketContext, FALSE);
} else if( g_bVerbose ) {
myprintf("WorkerThread %d: Socket(%d) Send partially completed (%d bytes), Recv posted\n",
GetCurrentThreadId(), lpPerSocketContext->Socket, dwIoSize);
}
} else {
//
// previous write operation completed for this socket, post another recv
//
lpIOContext->IOOperation = ClientIoRead;
dwRecvNumBytes = 0;
dwFlags = 0;
buffRecv.buf = lpIOContext->Buffer,
buffRecv.len = MAX_BUFF_SIZE;
nRet = WSARecv(
lpPerSocketContext->Socket,
&buffRecv, 1, &dwRecvNumBytes,
&dwFlags,
&lpIOContext->Overlapped, NULL);
if( nRet == SOCKET_ERROR && (ERROR_IO_PENDING != WSAGetLastError()) ) {
myprintf ("WSARecv() failed: %d\n", WSAGetLastError());
CloseClient(lpPerSocketContext, FALSE);
} else if( g_bVerbose ) {
myprintf("WorkerThread %d: Socket(%d) Send completed (%d bytes), Recv posted\n",
GetCurrentThreadId(), lpPerSocketContext->Socket, dwIoSize);
}
}
break;
} //switch
} //while
return(0);
}
//
// Allocate a context structures for the socket and add the socket to the IOCP.
// Additionally, add the context structure to the global list of context structures.
//
PPER_SOCKET_CONTEXT UpdateCompletionPort(SOCKET sd, IO_OPERATION ClientIo,
BOOL bAddToList) {
PPER_SOCKET_CONTEXT lpPerSocketContext;
lpPerSocketContext = CtxtAllocate(sd, ClientIo);
if( lpPerSocketContext == NULL )
return(NULL);
g_hIOCP = CreateIoCompletionPort((HANDLE)sd, g_hIOCP, (DWORD_PTR)lpPerSocketContext, 0);
if(g_hIOCP == NULL) {
myprintf("CreateIoCompletionPort() failed: %d\n", GetLastError());
if( lpPerSocketContext->pIOContext )
xfree(lpPerSocketContext->pIOContext);
xfree(lpPerSocketContext);
return(NULL);
}
//
//The listening socket context (bAddToList is FALSE) is not added to the list.
//All other socket contexts are added to the list.
//
if( bAddToList ) CtxtListAddTo(lpPerSocketContext);
if( g_bVerbose )
myprintf("UpdateCompletionPort: Socket(%d) added to IOCP\n", lpPerSocketContext->Socket);
return(lpPerSocketContext);
}
//
// Close down a connection with a client. This involves closing the socket (when
// initiated as a result of a CTRL-C the socket closure is not graceful). Additionally,
// any context data associated with that socket is free'd.
//
VOID CloseClient (PPER_SOCKET_CONTEXT lpPerSocketContext, BOOL bGraceful) {
__try
{
EnterCriticalSection(&g_CriticalSection);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
myprintf("EnterCriticalSection raised an exception.\n");
return;
}
if( lpPerSocketContext ) {
if( g_bVerbose )
myprintf("CloseClient: Socket(%d) connection closing (graceful=%s)\n",
lpPerSocketContext->Socket, (bGraceful?"TRUE":"FALSE"));
if( !bGraceful ) {
//
// force the subsequent closesocket to be abortative.
//
LINGER lingerStruct;
lingerStruct.l_onoff = 1;
lingerStruct.l_linger = 0;
setsockopt(lpPerSocketContext->Socket, SOL_SOCKET, SO_LINGER,
(char *)&lingerStruct, sizeof(lingerStruct) );
}
if( lpPerSocketContext->pIOContext->SocketAccept != INVALID_SOCKET ) {
closesocket(lpPerSocketContext->pIOContext->SocketAccept);
lpPerSocketContext->pIOContext->SocketAccept = INVALID_SOCKET;
};
closesocket(lpPerSocketContext->Socket);
lpPerSocketContext->Socket = INVALID_SOCKET;
CtxtListDeleteFrom(lpPerSocketContext);
lpPerSocketContext = NULL;
} else {
myprintf("CloseClient: lpPerSocketContext is NULL\n");
}
LeaveCriticalSection(&g_CriticalSection);
return;
}
//
// Allocate a socket context for the new connection.
//
PPER_SOCKET_CONTEXT CtxtAllocate(SOCKET sd, IO_OPERATION ClientIO) {
PPER_SOCKET_CONTEXT lpPerSocketContext;
__try
{
EnterCriticalSection(&g_CriticalSection);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
myprintf("EnterCriticalSection raised an exception.\n");
return NULL;
}
lpPerSocketContext = (PPER_SOCKET_CONTEXT)xmalloc(sizeof(PER_SOCKET_CONTEXT));
if( lpPerSocketContext ) {
lpPerSocketContext->pIOContext = (PPER_IO_CONTEXT)xmalloc(sizeof(PER_IO_CONTEXT));
if( lpPerSocketContext->pIOContext ) {
lpPerSocketContext->Socket = sd;
lpPerSocketContext->pCtxtBack = NULL;
lpPerSocketContext->pCtxtForward = NULL;
lpPerSocketContext->pIOContext->Overlapped.Internal = 0;
lpPerSocketContext->pIOContext->Overlapped.InternalHigh = 0;
lpPerSocketContext->pIOContext->Overlapped.Offset = 0;
lpPerSocketContext->pIOContext->Overlapped.OffsetHigh = 0;
lpPerSocketContext->pIOContext->Overlapped.hEvent = NULL;
lpPerSocketContext->pIOContext->IOOperation = ClientIO;
lpPerSocketContext->pIOContext->pIOContextForward = NULL;
lpPerSocketContext->pIOContext->nTotalBytes = 0;
lpPerSocketContext->pIOContext->nSentBytes = 0;
lpPerSocketContext->pIOContext->wsabuf.buf = lpPerSocketContext->pIOContext->Buffer;
lpPerSocketContext->pIOContext->wsabuf.len = sizeof(lpPerSocketContext->pIOContext->Buffer);
lpPerSocketContext->pIOContext->SocketAccept = INVALID_SOCKET;
ZeroMemory(lpPerSocketContext->pIOContext->wsabuf.buf, lpPerSocketContext->pIOContext->wsabuf.len);
} else {
xfree(lpPerSocketContext);
myprintf("HeapAlloc() PER_IO_CONTEXT failed: %d\n", GetLastError());
}
} else {
myprintf("HeapAlloc() PER_SOCKET_CONTEXT failed: %d\n", GetLastError());
return(NULL);
}
LeaveCriticalSection(&g_CriticalSection);
return(lpPerSocketContext);
}
//
// Add a client connection context structure to the global list of context structures.
//
VOID CtxtListAddTo (PPER_SOCKET_CONTEXT lpPerSocketContext) {
PPER_SOCKET_CONTEXT pTemp;
__try
{
EnterCriticalSection(&g_CriticalSection);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
myprintf("EnterCriticalSection raised an exception.\n");
return;
}
if( g_pCtxtList == NULL ) {
//
// add the first node to the linked list
//
lpPerSocketContext->pCtxtBack = NULL;
lpPerSocketContext->pCtxtForward = NULL;
g_pCtxtList = lpPerSocketContext;
} else {
//
// add node to head of list
//
pTemp = g_pCtxtList;
g_pCtxtList = lpPerSocketContext;
lpPerSocketContext->pCtxtBack = pTemp;
lpPerSocketContext->pCtxtForward = NULL;
pTemp->pCtxtForward = lpPerSocketContext;
}
LeaveCriticalSection(&g_CriticalSection);
return;
}
//
// Remove a client context structure from the global list of context structures.
//
VOID CtxtListDeleteFrom(PPER_SOCKET_CONTEXT lpPerSocketContext) {
PPER_SOCKET_CONTEXT pBack;
PPER_SOCKET_CONTEXT pForward;
PPER_IO_CONTEXT pNextIO = NULL;
PPER_IO_CONTEXT pTempIO = NULL;
__try
{
EnterCriticalSection(&g_CriticalSection);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
myprintf("EnterCriticalSection raised an exception.\n");
return;
}
if( lpPerSocketContext ) {
pBack = lpPerSocketContext->pCtxtBack;
pForward = lpPerSocketContext->pCtxtForward;
if( pBack == NULL && pForward == NULL ) {
//
// This is the only node in the list to delete
//
g_pCtxtList = NULL;
} else if( pBack == NULL && pForward != NULL ) {
//
// This is the start node in the list to delete
//
pForward->pCtxtBack = NULL;
g_pCtxtList = pForward;
} else if( pBack != NULL && pForward == NULL ) {
//
// This is the end node in the list to delete
//
pBack->pCtxtForward = NULL;
} else if( pBack && pForward ) {
//
// Neither start node nor end node in the list
//
pBack->pCtxtForward = pForward;
pForward->pCtxtBack = pBack;
}
//
// Free all i/o context structures per socket
//
pTempIO = (PPER_IO_CONTEXT)(lpPerSocketContext->pIOContext);
do {
pNextIO = (PPER_IO_CONTEXT)(pTempIO->pIOContextForward);
if( pTempIO ) {
//
//The overlapped structure is safe to free when only the posted i/o has
//completed. Here we only need to test those posted but not yet received
//by PQCS in the shutdown process.
//
if( g_bEndServer )
while( !HasOverlappedIoCompleted((LPOVERLAPPED)pTempIO) ) Sleep(0);
xfree(pTempIO);
pTempIO = NULL;
}
pTempIO = pNextIO;
} while( pNextIO );
xfree(lpPerSocketContext);
lpPerSocketContext = NULL;
} else {
myprintf("CtxtListDeleteFrom: lpPerSocketContext is NULL\n");
}
LeaveCriticalSection(&g_CriticalSection);
return;
}
//
// Free all context structure in the global list of context structures.
//
VOID CtxtListFree() {
PPER_SOCKET_CONTEXT pTemp1, pTemp2;
__try
{
EnterCriticalSection(&g_CriticalSection);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
myprintf("EnterCriticalSection raised an exception.\n");
return;
}
pTemp1 = g_pCtxtList;
while( pTemp1 ) {
pTemp2 = pTemp1->pCtxtBack;
CloseClient(pTemp1, FALSE);
pTemp1 = pTemp2;
}
LeaveCriticalSection(&g_CriticalSection);
return;
}
int myprintf (const char *lpFormat, ... ) {
int nLen = 0;
int nRet = 0;
char cBuffer[512] ;
va_list arglist ;
HANDLE hOut = NULL;
HRESULT hRet;
ZeroMemory(cBuffer, sizeof(cBuffer));
va_start(arglist, lpFormat);
nLen = lstrlen( lpFormat ) ;
hRet = StringCchVPrintf(cBuffer,512,lpFormat,arglist);
if( nRet >= nLen || GetLastError() == 0 ) {
hOut = GetStdHandle(STD_OUTPUT_HANDLE) ;
if( hOut != INVALID_HANDLE_VALUE )
WriteConsole( hOut, cBuffer, lstrlen(cBuffer), (LPDWORD)&nLen, NULL ) ;
}
return nLen ;
}