2025-11-28 00:35:46 +09:00

101 lines
2.7 KiB
C++

// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
#include "RibbonFramework.h"
#include "Application.h"
IUIFramework* g_pFramework = NULL;
//
// FUNCTION: InitializeFramework(HWND)
//
// PURPOSE: Initialize the Ribbon framework and bind a Ribbon to the application.
//
// COMMENTS:
//
// To get a Ribbon to display, the Ribbon framework must be initialized.
// This involves three important steps:
// 1) Instantiating the Ribbon framework object (CLSID_UIRibbonFramework).
// 2) Passing the host HWND and IUIApplication object to the framework.
// 3) Loading the binary markup compiled by UICC.exe.
//
//
bool InitializeFramework(HWND hWindowFrame)
{
// Here we instantiate the Ribbon framework object.
HRESULT hr = ::CoCreateInstance(CLSID_UIRibbonFramework, NULL,
CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&g_pFramework));
if (FAILED(hr))
{
return false;
}
// Next, we create the application object (IUIApplication) and call the framework Initialize method,
// passing the application object and the host HWND that the Ribbon will attach itself to.
CApplication *pApplication = NULL;
hr = CApplication::CreateInstance(&pApplication, hWindowFrame);
if (FAILED(hr))
{
return false;
}
hr = g_pFramework->Initialize(hWindowFrame, pApplication);
if (FAILED(hr))
{
pApplication->Release();
return false;
}
// Finally, we load the binary markup. This will initiate callbacks to the IUIApplication object
// that was provided to the framework earlier, allowing command handlers to be bound to individual
// commands.
hr = g_pFramework->LoadUI(GetModuleHandle(NULL), L"APPLICATION_RIBBON");
if (FAILED(hr))
{
pApplication->Release();
return false;
}
pApplication->Release();
return true;
}
//
// FUNCTION: DestroyFramework()
//
// PURPOSE: Tears down the Ribbon framework.
//
//
void DestroyFramework()
{
if(g_pFramework)
{
g_pFramework->Destroy();
g_pFramework->Release();
g_pFramework = NULL;
}
}
//
// FUNCTION: GetRibbonHeight()
//
// PURPOSE: Get the ribbon height.
//
//
UINT GetRibbonHeight()
{
UINT ribbonHeight = 0;
if (g_pFramework)
{
IUIRibbon* pRibbon;
g_pFramework->GetView(0, IID_PPV_ARGS(&pRibbon));
pRibbon->GetHeight(&ribbonHeight);
pRibbon->Release();
}
return ribbonHeight;
}