62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
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// PARTICULAR PURPOSE.
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//
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// Copyright (c) Microsoft Corporation. All rights reserved.
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#pragma once
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#define MAX_RESOURCE_LENGTH 256
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#include <uiribbon.h>
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//
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// CLASS: CShapeHandler : IUICommandHandler
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//
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// PURPOSE: Implements interface IUICommandHandler.
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//
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// COMMENTS:
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//
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// This is the command handler used by the Shape gallery in this sample.
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// IUICommandHandler should be returned by the application during command creation.
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//
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class CShapeHandler
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: public IUICommandHandler // Command handlers must implement IUICommandHandler.
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{
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public:
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STDMETHOD(Execute)(UINT nCmdID,
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UI_EXECUTIONVERB verb,
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__in_opt const PROPERTYKEY* key,
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__in_opt const PROPVARIANT* ppropvarValue,
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__in_opt IUISimplePropertySet* pCommandExecutionProperties);
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STDMETHOD(UpdateProperty)(UINT nCmdID,
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__in REFPROPERTYKEY key,
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__in_opt const PROPVARIANT* ppropvarCurrentValue,
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__out PROPVARIANT* ppropvarNewValue);
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static HRESULT CreateInstance(__deref_out CShapeHandler **ppHandler);
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STDMETHOD_(ULONG, AddRef)();
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STDMETHOD_(ULONG, Release)();
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STDMETHOD(QueryInterface)(REFIID iid, void **ppv);
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private:
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CShapeHandler()
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: m_cRef(1), m_pifbFactory(NULL)
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{
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}
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~CShapeHandler()
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{
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if (m_pifbFactory != NULL)
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{
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m_pifbFactory->Release();
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}
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}
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HRESULT CreateUIImageFromBitmapResource(LPCTSTR pszResource, __out IUIImage **ppimg);
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IUIImageFromBitmap* m_pifbFactory;
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LONG m_cRef;
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}; |