2025-11-28 00:35:46 +09:00

62 lines
1.8 KiB
C++

// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
#pragma once
#define MAX_RESOURCE_LENGTH 256
#include <uiribbon.h>
//
// CLASS: CShapeHandler : IUICommandHandler
//
// PURPOSE: Implements interface IUICommandHandler.
//
// COMMENTS:
//
// This is the command handler used by the Shape gallery in this sample.
// IUICommandHandler should be returned by the application during command creation.
//
class CShapeHandler
: public IUICommandHandler // Command handlers must implement IUICommandHandler.
{
public:
STDMETHOD(Execute)(UINT nCmdID,
UI_EXECUTIONVERB verb,
__in_opt const PROPERTYKEY* key,
__in_opt const PROPVARIANT* ppropvarValue,
__in_opt IUISimplePropertySet* pCommandExecutionProperties);
STDMETHOD(UpdateProperty)(UINT nCmdID,
__in REFPROPERTYKEY key,
__in_opt const PROPVARIANT* ppropvarCurrentValue,
__out PROPVARIANT* ppropvarNewValue);
static HRESULT CreateInstance(__deref_out CShapeHandler **ppHandler);
STDMETHOD_(ULONG, AddRef)();
STDMETHOD_(ULONG, Release)();
STDMETHOD(QueryInterface)(REFIID iid, void **ppv);
private:
CShapeHandler()
: m_cRef(1), m_pifbFactory(NULL)
{
}
~CShapeHandler()
{
if (m_pifbFactory != NULL)
{
m_pifbFactory->Release();
}
}
HRESULT CreateUIImageFromBitmapResource(LPCTSTR pszResource, __out IUIImage **ppimg);
IUIImageFromBitmap* m_pifbFactory;
LONG m_cRef;
};