2025-11-28 00:35:46 +09:00

111 lines
5.6 KiB
C#

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System;
using Microsoft.UI.Xaml;
using Windows.ApplicationModel;
using Windows.UI.Shell;
using WinRT;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace CsPackagedDesktopTaskbarPin
{
/// <summary>
/// An empty window that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
// Usage of this sample requires that you have an assigned LAF token for this functionality and have filled it in in LafData.cs.
if (LafData.Token.Length > 0)
{
samplePanel.Visibility = Visibility.Visible;
lafErrorText.Visibility = Visibility.Collapsed;
}
}
// Tries to unlock the necessary taskbar pinning LAF and returns true if successful.
private bool TryUnlockPinningLaf()
{
// Ensure the appropriate LAF is unlocked.
// Appropriate LAF values must be specified in "LafData.h" based on your LAF token.
var unlockStatus = LimitedAccessFeatures.TryUnlockFeature(
LafData.Feature, LafData.Token, LafData.Attestation).Status;
return ((unlockStatus == LimitedAccessFeatureStatus.Available) || (unlockStatus == LimitedAccessFeatureStatus.AvailableWithoutToken));
}
// Returns true if the TaskbarManager supports desktop clients.
private static bool IsDesktopAppPinningSupported()
{
// Check whether the TaskbarManager factory supports the ITaskbarManagerDesktopAppSupportStatics marker interface.
return TaskbarManager.As<IWinRTObject>().NativeObject.TryAs<IInspectable.Vftbl>(
new Guid("cdfefd63-e879-4134-b9a7-8283f05f9480"), out _) >= 0;
}
// Checks whether pinning the current app is possible and updates the pin button and status text accordingly.
// NOTE: Your app should not give the user an option to pin if requesting the pin won't do anything, so the ability to pin should be checked first.
// There is no guarantee that an app will be allowed to pin at any given time.
async void PinCurrentScenarioButton_Click(object sender, RoutedEventArgs args)
{
// First, check whether pinning from desktop apps is supported at all.
if (TryUnlockPinningLaf() && IsDesktopAppPinningSupported())
{
// Then, check whether the current app is already pinned and, if not, whether pinning is currently allowed from this app.
var taskbarManager = TaskbarManager.GetDefault();
if (!await taskbarManager.IsCurrentAppPinnedAsync())
{
if (taskbarManager.IsPinningAllowed)
{
// Pinning is supported and allowed, and the app is not already pinned. The app can offer the user the option to pin it.
pinCurrentScenarioPinButton.IsEnabled = true;
pinCurrentScenarioStatusText.Text = "";
}
else
{
// Pinning is supported, but pinning is not currently allowed (e.g., the system may not be able to show the prompt
// at this time). The app should not offer the usre an option to pin now, but it may check again at a later time
// (such as when showing the UI with the pin option on it again).
pinCurrentScenarioPinButton.IsEnabled = false;
pinCurrentScenarioStatusText.Text = "Pinning is not allowed";
}
}
else
{
// Pinning is supported, but the app is already pinned. The app should not offer ther user an option to pin again.
pinCurrentScenarioPinButton.IsEnabled = false;
pinCurrentScenarioStatusText.Text = "App is already pinned";
}
pinCurrentScenarioPinButton.Visibility = Visibility.Visible;
}
else
{
// Pinning is not supported on this system, either because the limited access feature couldn't be unlocked
// or the API indicated desktop callers aren't supported. The app should not offer the user an option to pin.
pinCurrentScenarioStatusText.Text = "Pinning is not supported";
pinCurrentScenarioPinButton.Visibility = Visibility.Collapsed;
}
}
// Attempts to pin the current app and updates the status text with the result.
async void PinCurrentScenarioPinButton_Click(object sender, RoutedEventArgs args)
{
// Make the pin request. Additional pin requests for the current app may not be made
// while one is still outstanding, so disable the pin request UI until the operation is complete.
pinCurrentScenarioButton.IsEnabled = false;
pinCurrentScenarioPinButton.IsEnabled = false;
var isPinned = await TaskbarManager.GetDefault().RequestPinCurrentAppAsync();
// Update the UI to the appropriate state based on the results of the pin request.
pinCurrentScenarioPinButton.IsEnabled = !isPinned;
pinCurrentScenarioStatusText.Text = isPinned ? "Pinned" : "Not pinned";
pinCurrentScenarioButton.IsEnabled = true;
}
}
}