2025-11-28 00:35:46 +09:00

82 lines
2.4 KiB
C++

// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved.
#include "stdafx.h"
#include "VCExplore.h"
#include "VCExploreDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//extern g_pCurrCatalog;
//extern g_pCurrCollection;
/////////////////////////////////////////////////////////////////////////////
// CVCExploreApp
BEGIN_MESSAGE_MAP(CVCExploreApp, CWinApp)
//{{AFX_MSG_MAP(CVCExploreApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CVCExploreApp construction
CVCExploreApp::CVCExploreApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CVCExploreApp object
CVCExploreApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CVCExploreApp initialization
BOOL CVCExploreApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
/*
In MFC 5.0, Enable3dControls and Enable3dControlsStatic are obsolete because
their functionality is incorporated into Microsoft's 32-bit operating systems.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
*/
// Attempt to get a reference to current catalog
//_bstr_t bstrCollectionName = "Root";
//g_pCurrCatalog = new ICatalog;
//g_pCurrCollection = g_pCurrCatalog->GetCollection(bstrCollectionName);
CVCExploreDlg dlg;
m_pMainWnd = &dlg;
dlg.DoModal();
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}