2025-11-28 00:35:46 +09:00

60 lines
1.5 KiB
C++

// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
//
// Copyright (c) Microsoft Corporation. All rights reserved
#include "MainWindow.h"
#include <GDIPlus.h>
#include <UXTheme.h>
using namespace Gdiplus;
// Entry point to the application
int APIENTRY WinMain(
HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow
)
{
HRESULT hr = CoInitialize(NULL);
if (SUCCEEDED(hr))
{
if (SUCCEEDED(BufferedPaintInit()))
{
ULONG_PTR gdiplusToken;
GdiplusStartupInput gdiplusStartupInput;
if (GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL) == Ok)
{
{
CMainWindow mainWindow;
hr = mainWindow.Initialize(hInstance);
if (SUCCEEDED(hr))
{
MSG msg;
while (GetMessage(&msg, NULL, 0, 0) > 0)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
}
GdiplusShutdown(gdiplusToken);
}
BufferedPaintUnInit();
}
CoUninitialize();
}
return 0;
}